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大约有 293 项符合查询结果, 库内数据总量为 30,903 项。 (搜索耗时: 0.0070 秒)

161. laya.map.TileAniSprite_API3.0 [ 52%]

...orOf loadImage localToGlobal off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once parentRepaint pivot pos reCache removeChild removeChildAt removeChildByName removeChildren removeSelf render repaint replaceChild runCallLater scale setChildIndex setGraphics setSelfB...

来源: Laya3.0_api 发布时间: 20231115

162. laya.ui.DialogManager_API3.0 [ 52%]

...loadImage localToGlobal lock off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once open parentRepaint pivot pos reCache removeChild removeChildAt removeChildByName removeChildren removeSelf render repaint replaceChild runCallLater scale setChildIndex setGraphics set...

来源: Laya3.0_api 发布时间: 20231115

163. laya.display.Sprite_API3.0 [ 52%]

...orOf loadImage localToGlobal off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once parentRepaint pivot pos reCache removeChild removeChildAt removeChildByName removeChildren removeSelf render repaint replaceChild runCallLater scale setChildIndex setGraphics setSelfB...

来源: Laya3.0_api 发布时间: 20231115

164. 抖音小游戏 · LayaAir3.3 · 引擎文档 · LAYABOX [ 52%]

...时所有节点和组件均已创建完毕,此方法只执行一次 */ onAwake(): void { //小游戏加载分包 Laya.loader.loadPackage("sub1", this.printProgress).then(() => { Laya.loader.load("sub1/Cube.lh").then((res: Laya.PrefabImpl) => { let sp3: Laya.Sprite3D = res.create() as Laya.Sp...

来源: Laya3.0_文档 发布时间: 20250103

165. laya.particle.Particle2D_API3.0 [ 52%]

...orOf loadImage localToGlobal off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once parentRepaint pivot play pos reCache removeChild removeChildAt removeChildByName removeChildren removeSelf render repaint replaceChild runCallLater scale setChildIndex setGraphics set...

来源: Laya3.0_api 发布时间: 20231115

166. laya.media.SoundNode_API3.0 [ 52%]

...orOf loadImage localToGlobal off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once parentRepaint pivot play pos reCache removeChild removeChildAt removeChildByName removeChildren removeSelf render repaint replaceChild runCallLater scale setChildIndex setGraphics set...

来源: Laya3.0_api 发布时间: 20231115

167. laya.map.GridSprite_API3.0 [ 52%]

...orOf loadImage localToGlobal off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once parentRepaint pivot pos reCache removeChild removeChildAt removeChildByName removeChildren removeSelf render repaint replaceChild runCallLater scale setChildIndex setGraphics setSelfB...

来源: Laya3.0_api 发布时间: 20231115

168. 2D灯光与网格 · LayaAir3.3 · 引擎文档 · LAYABOX [ 51%]

...此时所有节点和组件均已创建完毕,此方法只执行一次 onAwake(): void { this.light1Render = this.light1.getComponent(Laya.FreeformLight2D); this.mesh1Render = this.mesh1.getComponent(Laya.Mesh2DRender); this.mesh2Render = this.mesh2.getComponent(Laya.Mesh2DRender); //设置mesh1...

来源: Laya3.0_文档 发布时间: 20250214

169. laya.map.MapLayer_API3.0 [ 51%]

...orOf loadImage localToGlobal off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once parentRepaint pivot pos reCache removeChild removeChildAt removeChildByName removeChildren removeSelf render repaint replaceChild runCallLater scale setChildIndex setGraphics setSelfB...

来源: Laya3.0_api 发布时间: 20231115

170. laya.d3.core.pixelLine.PixelLineSprite3D [ 51%]

...mouseEnabled=false,则停止设置父节点mouseEnabled属性)。 Node onAwake():void 组件被激活后执行,此时所有节点和组件均已创建完毕,次方法只执行一次 此方法为虚方法,使用时重写覆盖即可 Node once(type:String, caller:*, listener:Function, args:A...

来源: Laya2.0_api 发布时间: 20190513