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大约有 1,232 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0046 秒)

171. 其他引擎的Demo-Example_04 [ 90%]

... (stars[i].x h) { stars[i].y = stars[i].y - h; } else if (stars[i].y = []; private w:number = Browser.width; private h:number = Browser.height; private slideX:number = this.w / 2; private slideY:number = this.h / 2; private speedInfo:Text; constructor() { Laya.init(this.w, this.h, WebGL); this.creat...

来源: Laya2.0_示例 发布时间: 20251130

172. 鼠标交互-自定义事件 [ 90%]

...t class Interaction_CustomEvent { public static ROTATE: string = "rotate"; private sp: Sprite; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CENTER; Laya.s...

来源: Laya_示例 发布时间: 20251130

173. Sprite-轴心点 [ 89%]

...ser = Laya.Browser; import WebGL = Laya.WebGL; export class Sprite_Pivot { private sp1: Sprite; private sp2: Sprite; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stag...

来源: Laya_示例 发布时间: 20251130

174. viewportPointToRay产生的射线始终有偏差,是为什么? [ 89%]

...ebGLContext = Laya.WebGLContext; export class SceneScript extends Script { private _originPosition:Vector3 = new Vector3(0, -1, 1); private _phasorSpriter3D:PhasorSpriter3D; private _color:Vector4 = new Vector4(1, 0, 0, 1); private _point:Vector2 = new Vector2(); private _camera:Camera; private _ray...

来源: Laya_社区 发布时间: 20180201

175. Sprite-节点控制 [ 89%]

...Laya.Browser; import WebGL = Laya.WebGL; export class Sprite_NodeControl { private ape1: Sprite; private ape2: Sprite; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = St...

来源: Laya2.0_示例 发布时间: 20251130

176. 加载-多种类型资源加载 [ 89%]

....Loader; import Handler = Laya.Handler; export class Loader_MultipleType { private ROBOT_DATA_PATH: string = "../../res/skeleton/robot/robot.bin"; private ROBOT_TEXTURE_PATH: string = "../../res/skeleton/robot/texture.png"; constructor() { Laya.init(100, 100); var assets: Array = []; assets.push({ u...

来源: Laya_示例 发布时间: 20251130

177. 加载-多种类型资源加载 [ 89%]

....Loader; import Handler = Laya.Handler; export class Loader_MultipleType { private ROBOT_DATA_PATH: string = "res/skeleton/robot/robot.bin"; private ROBOT_TEXTURE_PATH: string = "res/skeleton/robot/texture.png"; constructor() { Laya.init(100, 100); var assets: Array = []; assets.push({ url: this.ROB...

来源: Laya2.0_示例 发布时间: 20251130

178. Sprite-轴心点 [ 89%]

...ser = Laya.Browser; import WebGL = Laya.WebGL; export class Sprite_Pivot { private sp1: Sprite; private sp2: Sprite; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stag...

来源: Laya2.0_示例 发布时间: 20251130

179. Sprite-遮罩-放大镜 [ 89%]

....Handler; import WebGL = Laya.WebGL; export class Sprite_MagnifyingGlass { private maskSp:Sprite; private bg2:Sprite; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(1136, 640, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CENTER; Laya.stage.scal...

来源: Laya_示例 发布时间: 20251130

180. 鼠标交互-自定义事件 [ 89%]

...t class Interaction_CustomEvent { public static ROTATE: string = "rotate"; private sp: Sprite; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CENTER; Laya.s...

来源: Laya2.0_示例 发布时间: 20251130