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...如下: const { regClass, property } = Laya; @regClass() class Animal { private _weight: number = 0; @property( { type : Number } ) get weight() : number { return this._weight; } set weight(value: number) { this._weight = value; } } 3.2.3 是否序列化保存 通过装饰器定义为组件属性...
来源: Laya3.0_文档 发布时间: 20241014
...s.on(this._engine, 'collisionActive', this.onCollision); 2.碰撞检测 private onCollision(event): void { console.log("碰撞了.."); var home = _gamePage._mainPage._playPage; for(var i = 0; i < event.pairs.length; i++) { var pair = event.pairs[i]; if(!(pair.bodyA.label === 'gun' || p...
来源: Laya_社区 发布时间: 20180601
...弹脚本。 */ export default class GameUI extends ui.test.TestSceneUI { private mat1: Laya.BlinnPhongMaterial; private newScene: Laya.Scene3D; private sMapRes = "remote/model/res/Conventional/map1.ls" private sBullRes = "remote/model/res/Conventional/bull.lh" private sEnemyRes = "remote/model/res/...
来源: Laya_社区 发布时间: 20200720
...anager.getInstance().LoadMapResource(); } } new main(); class MapManager { private static s_instance = null; public static getInstance():MapManager { if(null==this.s_instance) { this.s_instance=new MapManager(); this.s_instance.init(); } return this.s_instance; } private init() { } private skins: Ar...
来源: Laya_社区 发布时间: 20171124
...载显示,代码如下:// 程序入口 class LayaAir3D { /*3D场景*/ private scene:Laya.Scene; /*3D角色*/ private role:Laya.Sprite3D; /*3D摄像机*/ public camera:Laya.Camera; constructor() { //初始化微信小游戏 Laya.MiniAdpter.init(); //初始化引擎 Laya3D.init(0, 0, true); //适...
来源: Laya_社区 发布时间: 20180307
...标和宽高? 代码: import TiledMap = Laya.TiledMap; class GameMain{ private tMap:TiledMap; constructor() { Laya.init(935, 224, Laya.WebGL); this.tMap = new TiledMap(); var viewRect: Laya.Rectangle = new Laya.Rectangle(0, 0, Laya.stage.width, Laya.stage.height); this.tMap.createMap("res/mario_...
来源: Laya_社区 发布时间: 20190214
...DialogUI; import ui.TestViewUI; public class TestView extends TestViewUI { private var PATH_LEN:Number = 120.0; private var speed:Number = 15; private var _path:Sprite = new Sprite(); private var _path2:Sprite = new Sprite(); private var arr:Array = ; private var arr2:Array = ; private var pop:TestD...
来源: Laya_社区 发布时间: 20171129
...游戏报错 the .lh file root type must be Scene 引擎版本1.7.17beta private screen3DPath: string = "res/layaScene/xiangsuqiche.ls"; public LoadScene3D(): Laya.Scene { console.log("screen#DPath = " + this.screen3DPath); let scene: Laya.Scene = Laya.Scene.load(this.screen3DPath); Laya.stage.addCh...
来源: Laya_社区 发布时间: 20180323
...sceneURl, clas:MyScene}], Laya.Handler.create(this, this.loadComplete)); } private loadComplete():void { console.log("debuginfo LayaAir3D constructer loadres complete"); this._scene = MyScene.load(this._sceneURl) as MyScene; this._scene.output(); Laya.stage.addChild(this._scene); var camer...
来源: Laya_社区 发布时间: 20180317
...+i}); } boxList.array=arr; boxList.mouseHandler=new Handler(listRender); } private function listRender(e:MouseEvent,index:int):void { // TODO Auto Generated method stub if(e.type==MouseEvent.CLICK) { if(index==2) { trace("okla") } } } } } 2015-12-24 0 2 分享 微博 QZONE 微信 为什么被折叠?...
来源: Laya_社区 发布时间: 20151224