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...height set_scaleX set_scaleY set_transform set_visible set_width size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder clearCache createFrames fromImage Constructors constructor new Animation(): Animation Overrides AnimationBase.constructor Defined in laya/display/Animatio...
来源: Laya3.0_api 发布时间: 20231115
...kinByIndex showSkinByName showSlotSkinByIndex showSlotSkinByName size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new Skeleton(aniMode?: number): Skeleton Overrides Sprite.constructor Defined in laya/ani/bone/Skeleton.ts:121 创建...
来源: Laya3.0_api 发布时间: 20231115
...height set_scaleX set_scaleY set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new VideoNode(): VideoNode Overrides Sprite.constructor Defined in laya/media/VideoNode.ts:22 Returns VideoNode Properties O...
来源: Laya3.0_api 发布时间: 20231115
...height set_scaleX set_scaleY set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new Video(width?: number, height?: number): Video Overrides Sprite.constructor Defined in laya/device/media/Video.ts:43 Para...
来源: Laya3.0_api 发布时间: 20231102
...lass Abc { IEditor.menu("App/my/build") static build() { IEditor.BuildTask.start("web"); } } 在场景进程也可以手动启动构建任务: IEditorEnv.BuildTask.start("web"); 通过构建插件定制插件流程,构建插件的接口是IBuildTask。IBuildTask的定义为: export interface I...
来源: Laya3.0_文档 发布时间: 20251010