大约有 63 项符合查询结果, 库内数据总量为 30,902 项。 (搜索耗时: 0.0037 秒)
...materials ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _applyReflection _cloneTo _initialize _restorRenderNode _setOwner addList destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender on...
来源: Laya3.0_api 发布时间: 20231115
...inesDatas ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _applyReflection _changeRenderObjects _cloneTo _initialize _setOwner addLine addLines clear destroy getLine hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate o...
来源: Laya3.0_api 发布时间: 20231115
...materials ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _applyReflection _batchOneRender _clear _cloneTo _initialize _removeOneRender _restorRenderNode _setOwner _updateOneRender addList destroy hasHideFlag onAdded onAwake onDestroy on...
来源: Laya3.0_api 发布时间: 20231115
...xDistance ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials textureMode time volume widthCurve widthMultiplier Methods _applyReflection _cloneTo _initialize _setOwner clear destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onP...
来源: Laya3.0_api 发布时间: 20231115
...materials ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _addList _applyReflection _batchOneRender _clear _cloneTo _initialize _removeOneRender _restorRenderNode _setOwner _updateOneRender addList destroy hasHideFlag onAdded onAwake onD...
来源: Laya3.0_api 发布时间: 20231115
...materials ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _applyReflection _cloneTo _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate set...
来源: Laya3.0_api 发布时间: 20231115
...ow reflectionMode renderMode renderNode renderbitFlag resolutionRate scale sharedMaterial sharedMaterials sprite volume Methods _applyReflection _cloneTo _getCameraDistance _initialize _setOwner destroy getUITexture hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender o...
来源: Laya3.0_api 发布时间: 20231115
...er receiveShadow : Boolean 获得是否接收阴影属性 BaseRender sharedMaterial : BaseMaterial 返回第一个材质。 BaseRender sharedMaterials : Vector.<BaseMaterial> 获取浅拷贝材质列表。 BaseRender sortingFudge : Number排序矫正值。BaseRenderPublic Methods H...
来源: laya_api 发布时间: 20170929
...中材质球的原始属性设置 Share Material 当我们改变Renderer.sharedMaterial的时候,所有使用这个材质球物体都会被改变,并且改变后的设置将会被保存在项目工程中 假设cube01和cube02共用一个材质redMat,当我们想通过sharedMaterial修改cube01...
来源: Laya3.0_文档 发布时间: 20250103
...击的子节点改变反照率颜色 this.owner.getChildAt(0).meshRenderer.sharedMaterial.albedoColor = new Laya.Vector4(0.0, 1.0, 0.0, 1.0); 然后,所有架子的这个子节点都改变了. 附件 : --> 2019-04-16 添加评论 免费帖 --> 分享 微博 QZONE 微信 没有找到相关结果 ...
来源: Laya_社区 发布时间: 20190416