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Laya_社区(582) Laya3.0_api(207) Laya2.0_文档(82) Laya_示例(59) laya_api(46) Laya3.0_文档(44) Laya2.0_api(44) Laya2.0_示例(41)
...faultMaterial Accessors MaterialDefine MaterialProperty _defineDatas albedoColor albedoIntensity albedoTexture alphaTest alphaTestValue backDiffuse backScale blend blendDst blendDstAlpha blendDstRGB blendEquation blendEquationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull d...
来源: Laya3.0_api 发布时间: 20231115
... 一个归一化的值,决定了拖尾不同位置的宽度 拖尾颜色(color) 设置拖尾的颜色,会与拖尾的渐变色混合叠加形成最终颜色 拖尾渐变色(colorGradient) 设置拖尾的渐变色,会与拖尾的颜色混合叠加形成最终颜色 纹理模式(textureMode) 控...
来源: Laya3.0_文档 发布时间: 20251010
...= "showall"; Laya.stage.screenMode = Stage.SCREEN_HORIZONTAL; Laya.stage.bgColor = "#232628"; showText(); })(); function showText() { var text = new Text(); text.text = "Orientation-Landscape"; text.color = "gray"; text.font = "Impact"; text.fontSize = 50; text.x = Laya.stage.width - text.width >> 1...
来源: Laya_示例 发布时间: 20251130
...e = "showall"; Laya.stage.screenMode = Stage.SCREEN_VERTICAL; Laya.stage.bgColor = "#232628"; showText(); })(); function showText() { var text = new Text(); text.text = "Orientation-Portrait"; text.color = "gray"; text.font = "Impact"; text.fontSize = 50; text.x = Laya.stage.width - text.width >> 1;...
来源: Laya_示例 发布时间: 20251130
... = this.spriteLight.getComponent(Laya.SpriteLight2D); spritelightComponent.color = new Laya.Color(1, 1, 1); spritelightComponent.intensity = 0.5; let tex = Laya.loader.getRes("resources/spritelight.png"); spritelightComponent.spriteTexture = tex; } // 配置方向光 setDirectLight(): void { let dir...
来源: Laya3.0_文档 发布时间: 20251010
...ion blendEquationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB color cpuMemory cull depthTest depthWrite destroyed gpuMemory id materialRenderMode obsolute referenceCount renderMode shaderData stencilOp stencilRef stencilTest stencilWrite texture tilingOffset cpuMemory gpuMemory Methods ...
来源: Laya3.0_api 发布时间: 20231115
...ion blendEquationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB color cpuMemory cull depthTest depthWrite destroyed gpuMemory id materialRenderMode obsolute referenceCount renderMode shaderData stencilOp stencilRef stencilTest stencilWrite texture tilingOffset cpuMemory gpuMemory Methods ...
来源: Laya3.0_api 发布时间: 20231115
...le()VertexShuriKenParticlePublic Constants ConstantDefined By PARTICLE_COLOR0 : int = 2[static] VertexShuriKenParticle PARTICLE_CORNERTEXTURECOORDINATE0 : int = 0[static] VertexShuriKenParticle PARTICLE_DIRECTIONTIME : int = 5[static] VertexShuriKenParticle PARTICLE_ENDCOLOR0 : int = 7[...
来源: Laya2.0_api 发布时间: 20190513
...age.ALIGN_CENTER; Laya.stage.scaleMode = Stage.SCALE_SHOWALL; Laya.stage.bgColor = "#232628"; createInput(); })(); function createInput() { var inputText = new Input(); inputText.size(350, 100); inputText.x = Laya.stage.width - inputText.width >> 1; inputText.y = Laya.stage.height - inputText.height...
来源: Laya_示例 发布时间: 20251130
...出的,动画里面有控制Particle/Additive shader的属性参数Tint color,我在想是不是不支援。如果是的话,那我该怎么实现这个功能呢? 2017-12-13 0 0 分享 微博 QZONE 微信 Laya_Aaron 赞同来自: 将animation文件中 的Mesh Renderer.Material._opacity 删除...
来源: Laya_社区 发布时间: 20171213