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大约有 276 项符合查询结果, 库内数据总量为 30,786 项。 (搜索耗时: 0.0037 秒)

201. 请问,在使用插件导出包含多个动画的FBX文件时报错,怎么处理? [ 43%]

...eObject gameObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String& goPath) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes, Boolean ignoreNullChild)...

来源: Laya_社区 发布时间: 20171108

202. 在Unity中无法导出模型动作 [ 43%]

....List`1 A_2) q.a (UnityEngine.GameObject A_0, .i A_1, .i A_2, Vector3 A_3, Quaternion A_4, Vector3 A_5, System.String& A_6) q.a (UnityEngine.GameObject A_0, System.String A_1, .i A_2, Boolean A_3, Boolean A_4) q.i () q.j () q.b (System.String A_0) b.a (Boolean A_0, Int32 A_1, System.String A_2) ...

来源: Laya_社区 发布时间: 20190313

203. unity 3d 骨骼动画资源到处 KeyNotFoundException: The given key was not present in the dictionary 问题 [ 42%]

...eObject gameObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String& goPath) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes, Boolean ignoreNullChild)...

来源: Laya_社区 发布时间: 20180319

204. laya.d3.renderobjs.nativeobj.NativeShaderData_API3.0 [ 40%]

...erData(uniformIndex: number, type: ShaderDataType, value: ShaderDataItem | Quaternion): void Inherited from NativeShaderData.setShaderData Defined in laya/RenderEngine/RenderShader/ShaderData.ts:491 Parameters uniformIndex: number type: ShaderDataType value: ShaderDataItem | Quaternion Returns void ...

来源: Laya3.0_api 发布时间: 20231115

205. 高级应用-Laya3D与网页混合 [ 40%]

...ial.StandardMaterial; import laya.d3.core.scene.Scene; import laya.d3.math.Quaternion; import laya.d3.math.Vector3; import laya.d3.math.Vector4; import laya.d3.resource.Texture2D; import laya.d3.resource.TextureCube; import laya.d3.resource.models.BaseMesh; import laya.d3.resource.models.Mesh; impor...

来源: Laya_示例 发布时间: 20241125

206. Sprite3D-Sprite3D克隆 [ 39%]

...ial.StandardMaterial; import laya.d3.core.scene.Scene; import laya.d3.math.Quaternion; import laya.d3.math.Vector3; import laya.d3.math.Vector4; import laya.d3.resource.Texture2D; import laya.d3.resource.TextureCube; import laya.d3.resource.models.BaseMesh; import laya.d3.resource.models.Mesh; impor...

来源: Laya_示例 发布时间: 20241125

207. 请问,如何获得StandardMaterial,为什么transformUV始终是null [ 39%]

... new Laya.Vector3(0.3, 0.3, 0.3); layaMonkey.transform.rotation = new Laya.Quaternion(0.7071068, 0, 0, -0.7071067); layaMonkey.meshRender.material = new Laya.StandardMaterial(); layaMonkey.meshRender.material.diffuseTexture = Laya.Texture2D.load("../../res/threeDimen/ui/button.png"); layaMonkey.mesh...

来源: Laya_社区 发布时间: 20171127

208. laya.maths.Vector3_API3.0 [ 39%]

...Returns void Static transformQuat transformQuat(source: Vector3, rotation: Quaternion, out: Vector3): void Defined in laya/maths/Vector3.ts:80 根据四元数旋转三维向量。 Parameters source: Vector3 源三维向量。 rotation: Quaternion 旋转四元数。 out: Vector3 输出三维向量。...

来源: Laya3.0_api 发布时间: 20231115

209. 导出带动作的模型会报错 [ 39%]

...yEngine.GameObject A_0, g A_1, g A_2, UnityEngine.Vector3 A_3, UnityEngine.Quaternion A_4, UnityEngine.Vector3 A_5, System.String& A_6) (at <83305a103c6a46948a18b7f5a20f00f1>:0) p.a (UnityEngine.GameObject A_0, System.String A_1, g A_2, System.Boolean A_3, System.Boolean A_4, System.Boolea...

来源: Laya_社区 发布时间: 20191209

210. LayaAirUnityPlugin 2.4beta IOException: Sharing violation [ 39%]

...yEngine.GameObject A_0, g A_1, g A_2, UnityEngine.Vector3 A_3, UnityEngine.Quaternion A_4, UnityEngine.Vector3 A_5, System.String& A_6) (at <4c85cf47277b4445acd70e744ee59b72>:0) p.a (UnityEngine.GameObject A_0, System.String A_1, g A_2, System.Boolean A_3, System.Boolean A_4, System.Boolea...

来源: Laya_社区 发布时间: 20200109