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大约有 2,727 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0086 秒)

201. laya.d3.resource.RenderTexture_API3.0 [ 95%]

...cessors anisoLevel get anisoLevel(): number set anisoLevel(value: number): void Inherited from BaseTexture.anisoLevel Defined in laya/resource/BaseTexture.ts:66 Returns number Inherited from BaseTexture.anisoLevel Defined in laya/resource/BaseTexture.ts:69 Parameters value: number Returns void baseM...

来源: Laya3.0_api 发布时间: 20231102

202. laya.display.EffectAnimation_API3.0 [ 95%]

...4 Returns boolean active get active(): boolean set active(value: boolean): void Inherited from Node.active Defined in laya/display/Node.ts:655 获取自身是否激活。 Returns boolean 自身是否激活。 Inherited from Node.active Defined in laya/display/Node.ts:663 设置是否激活。 Parame...

来源: Laya3.0_api 发布时间: 20231115

203. laya.d3.physics.CharacterController [ 95%]

... CharacterController 实例。 CharacterController  _addToSimulation():void[override] CharacterController  _cloneTo(dest:Component):void[override] CharacterController  _onAdded():void[override] CharacterController  _onShapeChange(colShape:ColliderShape):void[override] CharacterController _p...

来源: Laya2.0_api 发布时间: 20190513

204. laya.d3.core.scene.SceneRenderManager_API3.0 [ 95%]

...onList<BaseRender> set list(value: SingletonList<BaseRender>): void Defined in laya/d3/core/scene/SceneRenderManager.ts:23 get RenderList Returns SingletonList<BaseRender> Defined in laya/d3/core/scene/SceneRenderManager.ts:27 get RenderList Parameters value: SingletonList<BaseR...

来源: Laya3.0_api 发布时间: 20231115

205. laya.d3.resource.MulSampleRenderTexture_API3.0 [ 95%]

...cessors anisoLevel get anisoLevel(): number set anisoLevel(value: number): void Inherited from BaseTexture.anisoLevel Defined in laya/resource/BaseTexture.ts:66 Returns number Inherited from BaseTexture.anisoLevel Defined in laya/resource/BaseTexture.ts:69 Parameters value: number Returns void baseM...

来源: Laya3.0_api 发布时间: 20231102

206. laya.particle.Particle2D_API3.0 [ 95%]

...4 Returns boolean active get active(): boolean set active(value: boolean): void Inherited from Node.active Defined in laya/display/Node.ts:655 获取自身是否激活。 Returns boolean 自身是否激活。 Inherited from Node.active Defined in laya/display/Node.ts:663 设置是否激活。 Parame...

来源: Laya3.0_api 发布时间: 20231115

207. laya.resource.Texture2D_API3.0 [ 95%]

...cessors anisoLevel get anisoLevel(): number set anisoLevel(value: number): void Inherited from BaseTexture.anisoLevel Defined in laya/resource/BaseTexture.ts:81 各向异性值 Returns number Inherited from BaseTexture.anisoLevel Defined in laya/resource/BaseTexture.ts:84 各向异性值 Parameters ...

来源: Laya3.0_api 发布时间: 20231115

208. laya.map.GridSprite_API3.0 [ 95%]

...4 Returns boolean active get active(): boolean set active(value: boolean): void Inherited from Node.active Defined in laya/display/Node.ts:655 获取自身是否激活。 Returns boolean 自身是否激活。 Inherited from Node.active Defined in laya/display/Node.ts:663 设置是否激活。 Parame...

来源: Laya3.0_api 发布时间: 20231115

209. laya.d3.core.light.DirectionLight_API3.0 [ 95%]

...D.ts:31 Accessors active get active(): boolean set active(value: boolean): void Inherited from Node.active Defined in laya/display/Node.ts:655 获取自身是否激活。 Returns boolean 自身是否激活。 Inherited from Node.active Defined in laya/display/Node.ts:663 设置是否激活。 Parame...

来源: Laya3.0_api 发布时间: 20231115

210. laya.d3.core.Camera [ 95%]

...amera 实例。 Camera _cloneTo(destObject:*, srcRoot:Node, dstRoot:Node):void[override] 克隆。 Sprite3D  _isLayerVisible(layer:int):Boolean 通过蒙版值获取蒙版是否显示。 Camera  _parse(data:Object, spriteMap:Object):void[override] Camera _sortCamerasByRenderingOrder():void 通...

来源: Laya2.0_api 发布时间: 20190513