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大约有 320 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0055 秒)

231. laya.d3.core.BaseCamera_API3.0 [ 50%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeAllLayers removeChild removeChildAt re...

来源: Laya3.0_api 发布时间: 20231115

232. laya.d3.core.light.SpotLight_API3.0 [ 50%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName ...

来源: Laya3.0_api 发布时间: 20231115

233. laya.d3.core.RenderableSprite3D_API3.0 [ 50%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName ...

来源: Laya3.0_api 发布时间: 20231115

234. 材质动画的使用(ActionScript-3D基础(AS3)-LayaAir3D之Animator动画) [ 50%]

...cene:Scene3D):void { Laya.stage.addChild(scene); var camera:Camera = scene.getChildByName("Main Camera") as Camera; camera.addComponent(CameraMoveScript); })); ```

来源: Laya2.0_文档 发布时间: 20210714

235. laya.d3.core.light.DirectionLight_API3.0 [ 49%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName ...

来源: Laya3.0_api 发布时间: 20231115

236. ui设计模式下属性中var,name有何区别? [ 49%]

...上面的例子,要在a组件的运行时里通过name访问b,要使用getChildByName(c) 2021-01-23 0 0 分享 微博 QZONE 微信 Laya_Aaron 赞同来自: 变量名,和变量的属性名字 2018-06-25 0 7 分享 微博 QZONE 微信 为什么被折叠? 0 个回复被折叠 要回复问题请...

来源: Laya_社区 发布时间: 20180625

237. laya.d3.core.MeshTerrainSprite3D_API3.0 [ 49%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents getHeight hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeCh...

来源: Laya3.0_api 发布时间: 20231102

238. laya.display.Sprite_API3.0 [ 48%]

...ToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY get_transform get_visible get_width globalToLocal hasHid...

来源: Laya3.0_api 发布时间: 20231115

239. laya.d3.core.MeshSprite3D_API3.0 [ 48%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName ...

来源: Laya3.0_api 发布时间: 20231115

240. laya.d3.core.particleshuriken.ShuriKenParticle3D_API3.0 [ 48%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName ...

来源: Laya3.0_api 发布时间: 20231115