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Laya_社区(87) Laya3.0_api(79) laya_api(30) Laya2.0_api(29) Laya3.0_文档(15) Laya2.0_文档(13) Laya_示例(4)
... b: Vector3 被减向量 out: Vector3 Returns Vector3 writeTo writeTo(arr: Float32Array, offset?: number): void Defined in laya/d3/math/Vector3.ts:394 写入Array数组 Parameters arr: Float32Array 数组。 Default value offset: number = 0 数组偏移。 Returns void Static Clamp Clamp(value: Vect...
来源: Laya3.0_api 发布时间: 20231102
...th pos Methods clear getUTFBytes getUTFString readArrayBuffer readByte readFloat32 readFloat32Array readFloat64 readInt16 readInt16Array readInt32 readString readUint16 readUint32 readUint8 readUint8Array writeArrayBuffer writeByte writeFloat32 writeFloat64 writeInt16 writeInt32 writeUTFBytes writeU...
来源: Laya3.0_api 发布时间: 20231115
...leOffset.w);\n #endif\n}"; var ps="#ifdef FSHIGHPRECISION\nprecision highp float;\n#else\nprecision mediump float;\n#endif\n\n#include \"LightHelper.glsl\";\n\nuniform sampler2D u_SplatAlphaTexture;\nuniform sampler2D u_NormalTexture;\nuniform sampler2D u_LightMapTexture;\n\nuniform sampler2D u_Diff...
来源: Laya_示例 发布时间: 20251130
...esAndUV(width: number, height: number): Laya.Mesh2D { const vertices = new Float32Array(4 * 5); const indices = new Uint16Array(2 * 3); let index = 0; vertices[index++] = 0; vertices[index++] = 0; vertices[index++] = 0; vertices[index++] = 0; vertices[index++] = 0; vertices[index++] = width; vertice...
来源: Laya3.0_文档 发布时间: 20251010
..."layaName": "u_TintColor", "hdrName": "u_TintColorIntensity" }, ...... ], "floats": [ { "uName": "_MaskOffsetFactor", "layaName": "u_MaskOffsetFactor" }, ...... ], "defineds": [ { "uName": "_SecondColor", "layaName": "IS_USE_SECOND_COLOR", "from": 0, "deflat": 1.0 }, ...... ] } 其中, "GAPH Custo...
来源: Laya3.0_文档 发布时间: 20251010
...ateElement: boolean = true Returns Matrix3x3 Properties elements elements: Float32Array Defined in laya/maths/Matrix3x3.ts:166 矩阵元素数组 Static Readonly DEFAULT DEFAULT: Readonly<Matrix3x3> = new Matrix3x3() Defined in laya/maths/Matrix3x3.ts:16 Methods clone clone(): any Defined in l...
来源: Laya3.0_api 发布时间: 20231115
...ateElement: boolean = true Returns Matrix3x3 Properties elements elements: Float32Array Defined in laya/d3/math/Matrix3x3.ts:166 矩阵元素数组 Static Readonly DEFAULT DEFAULT: Readonly<Matrix3x3> = new Matrix3x3() Defined in laya/d3/math/Matrix3x3.ts:16 Methods clone clone(): any Defined ...
来源: Laya3.0_api 发布时间: 20231102
... laya/particle/shader/value/ParticleShaderValue.ts:27 u_Gravity u_Gravity: Float32Array Defined in laya/particle/shader/value/ParticleShaderValue.ts:26 u_MvpMatrix u_MvpMatrix: any[] Inherited from Value2D.u_MvpMatrix Defined in laya/webgl/shader/d2/value/Value2D.ts:43 u_mmat2 u_mmat2: any[] Inherit...
来源: Laya3.0_api 发布时间: 20231115
...umber = 0 W轴坐标。 Returns ConchVector4 Properties elements elements: Float32Array Defined in laya/d3/math/Native/ConchVector4.ts:29 [只读]向量元素集合。 Static ONE ONE: ConchVector4 = new ConchVector4(1.0, 1.0, 1.0, 1.0) Defined in laya/d3/math/Native/ConchVector4.ts:14 Static UnitW U...
来源: Laya3.0_api 发布时间: 20231102
...ean):void 设置布尔。 BaseMaterial _setBuffer(shaderIndex:int, buffer:Float32Array):void 设置Buffer。 BaseMaterial _setColor(shaderIndex:int, color:*):void 设置颜色。 BaseMaterial _setInt(shaderIndex:int, i:int):void 设置整型。 BaseMaterial _setMatrix4x4(shaderIndex:int, matrix4...
来源: laya_api 发布时间: 20170929