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大约有 416 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0050 秒)

241. 材质-物理基础渲染材质 [ 46%]

...dChild(camera); camera.transform.translate(new Vector3(0, 0, 1.0)); camera.addComponent(CameraMoveScript); camera.clearFlag = Laya.BaseCamera.CLEARFLAG_SKY; var skyDome = new Laya.SkyDome(); camera.sky = skyDome; skyDome.texture = Laya.Texture2D.load(envpath + envinfoobj.skytex); skyDome.environment...

来源: Laya_示例 发布时间: 20241002

242. Cannot read property 'toDefault' of undefined报错是什么原因 [ 46%]

...Box.textureCube = Laya.TextureCube.load("skyBox/skyCube.ltc"); this.camera.addComponent(VRCameraMoveScript); this.ray = new Laya.Ray(new Laya.Vector3(0, 0, 0), new Laya.Vector3(0, 0, 0)); this.point = new Laya.Vector2(); this._outHitInfo = new Laya.RaycastHit(); // this.phasorSpriter3D = new Laya.Ph...

来源: Laya_社区 发布时间: 20170323

243. 同一类型光源互斥的问题报告 [ 46%]

...or3(0, 1, 0)); camera.clearColor = new Laya.Vector3(0.3, 0.3, 0.5); camera.addComponent(CameraMoveScript); //创建点光[左下角]------------ 这个不生效,除非注释掉light2 var light1 = scene.addChild(new Laya.PointLight()); light1.transform.translate(new Laya.Vector3(-10,3,0));//移动...

来源: Laya_社区 发布时间: 20180103

244. 体验LayaAir 3.0.0-beta.4遇到的一些问题 [ 46%]

...y();             const rigidBody: Laya.Rigidbody3D = this.basketball.addComponent(Laya.Rigidbody3D);             const sphereShape: Laya.SphereColliderShape = new Laya.SphereColliderShape(0.3);             rigidBody.colliderShape = sphereShape;             rigidBody.mass = 10...

来源: Laya_社区 发布时间: 20230220

245. 加载 unity3D导入的旧版蒙皮动画时出现错误 [ 45%]

...D;             var skinAni: Laya.SkinAnimations = meshSprite3D.addComponent(Laya.SkinAnimations) as Laya.SkinAnimations;             skinAni.templet = Laya.AnimationTemplet.load(this.skinAniUrl[0]);             skinAni.player.play();         }       ...

来源: Laya_社区 发布时间: 20180724

246. 手机QQ厘米秀GLTF模型使用说明(TypeScript-小游戏适配文档-QQ小游戏) [ 45%]

...erableMap: Map>, skeletonMap: Map) { var animator: Animator = animatorRoot.addComponent(Animator); // animator 添加 渲染节点 队列 renderableMap.forEach(renderableArray => { //@ts-ignore animator._renderableSprites.push(...renderableArray); }); // 添加 animator clip // 在 Unity 中使用...

来源: Laya2.0_文档 发布时间: 20210715

247. 自定义shader-边缘光照shader [ 45%]

... camera.transform.rotate(new Laya.Vector3(-15, 0, 0), true, false); camera.addComponent(CameraMoveScript); var directionLight = scene.addChild(new Laya.DirectionLight()); directionLight.color = new Laya.Vector3(1, 1, 1); directionLight.direction = new Laya.Vector3(1, -1, 0); var dude = scene.addChil...

来源: Laya_示例 发布时间: 20241002

248. laya.d3.core.Camera_API3.0 [ 44%]

...raRenderData addAllLayers addChild addChildAt addChildren addCommandBuffer addComponent addComponentInstance addLayer bubbleEvent callLater clearTimer clone contains convertScreenCoordToOrthographicCoord destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getCom...

来源: Laya3.0_api 发布时间: 20231115

249. Resources already exist,is repeated loading 加载特效报重复加载 [ 44%]

....rotate(new Laya.Vector3( -15, 0, 0), true, false);         camera.addComponent(CameraMoveScript);                      //添加光照         var directionLight= new Laya.DirectionLight();         this.scene.addChild(directionLight);         direct...

来源: Laya_社区 发布时间: 20190509

250. laya.d3.webxr.core.WebXRCamera_API3.0 [ 43%]

...raRenderData addAllLayers addChild addChildAt addChildren addCommandBuffer addComponent addComponentInstance addLayer bubbleEvent callLater clearTimer clone contains convertScreenCoordToOrthographicCoord destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getCom...

来源: Laya3.0_api 发布时间: 20231115