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... _graphics _graphics: AutoBitmap Inherited from Button._graphics Overrides Sprite._graphics Defined in laya/ui/Button.ts:212 _ownGraphics _ownGraphics: boolean = false Implementation of ISelect._ownGraphics Inherited from Text._ownGraphics Defined in laya/display/Sprite.ts:252 _scene _scene: Node Im...
来源: Laya3.0_api 发布时间: 20231115
... _graphics _graphics: AutoBitmap Inherited from Button._graphics Overrides Sprite._graphics Defined in laya/ui/Button.ts:212 _ownGraphics _ownGraphics: boolean = false Implementation of ISelect._ownGraphics Inherited from Text._ownGraphics Defined in laya/display/Sprite.ts:252 _scene _scene: Node Im...
来源: Laya3.0_api 发布时间: 20231115
...: boolean = false Inherited from Text._ownGraphics Defined in laya/display/Sprite.ts:252 _scene _scene: Node Inherited from Node._scene Defined in laya/display/Node.ts:641 _skinBaseUrl _skinBaseUrl: string Inherited from Text._skinBaseUrl Defined in laya/display/Sprite.ts:276 如果节点需要加...
来源: Laya3.0_api 发布时间: 20231115
...s | Constants Packagelaya.displayClasspublic class StageInheritanceStage Sprite Node EventDispatcher Object Stage 是舞台类,显示列表的根节点,所有显示对象都在舞台上显示。通过 Laya.stage 单例访问。 Stage提供几种适配模式,不同的适配模式会产生不...
来源: Laya2.0_api 发布时间: 20190513
...: boolean = false Inherited from Text._ownGraphics Defined in laya/display/Sprite.ts:252 _parseEscapeChars _parseEscapeChars: boolean Inherited from Text._parseEscapeChars Defined in laya/display/Text.ts:202 是否将字符串中的\n,\t转换为实际功能的字符 _scene _scene: Node Inherited fr...
来源: Laya3.0_api 发布时间: 20231115
...: boolean = false Inherited from Text._ownGraphics Defined in laya/display/Sprite.ts:252 _scene _scene: Node Inherited from Node._scene Defined in laya/display/Node.ts:641 _skinBaseUrl _skinBaseUrl: string Inherited from Text._skinBaseUrl Defined in laya/display/Sprite.ts:276 如果节点需要加...
来源: Laya3.0_api 发布时间: 20231115
...fined in laya/display/Node.ts:56 _graphics _graphics: AutoBitmap Overrides Sprite._graphics Defined in laya/ui/TextInput.ts:118 _ownGraphics _ownGraphics: boolean = false Inherited from Text._ownGraphics Defined in laya/display/Sprite.ts:252 _scene _scene: Node Inherited from Node._scene Defined in ...
来源: Laya3.0_api 发布时间: 20231115
...raphics _graphics: AutoBitmap Inherited from TextInput._graphics Overrides Sprite._graphics Defined in laya/ui/TextInput.ts:118 _ownGraphics _ownGraphics: boolean = false Inherited from Text._ownGraphics Defined in laya/display/Sprite.ts:252 _scene _scene: Node Inherited from Node._scene Defined in ...
来源: Laya3.0_api 发布时间: 20231115
...么选择呢。 其中Text是最基础的文本组件,他直接继承于Sprite,而Label继承于UIComponent再往上才是Sprite,从原理上,路径越短,性能自然越好。所以,比较简单的文本,当Text可以满足时,原则上优先使用Text,而Label由于属性非常...
来源: Laya2.0_文档 发布时间: 20210715
...u 正文【不分功能和吐槽顺序,写随心生】: 1.mouseEnabled sprite我在原地画了个圆为什么只有右下区域能点击,明明设置了mouseEnabled=true,设置了size了呢?虽然官方的文档说明里有介绍,真心很多不细看的人压根不知道,也包括我...
来源: Laya_社区 发布时间: 20161109