大约有 295 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0053 秒)
...archy Utils3D Index Properties _tempV0 _tempV1 Methods PointinTriangle _getNodeByHierarchyPath _getParentNodeByHierarchyPath billboardTrans createAffineTransformationArray getURLVerion mulMatrixByArray mulMatrixByArrayAndMatrixFast mulMatrixByArrayFast quaternionWeight transformQuat transformVector3...
来源: Laya3.0_api 发布时间: 20231115
...int/WeldJoint.ts:16 [首次设置有效]关节的连接刚体 owner owner: Node Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:3...
来源: Laya3.0_api 发布时间: 20231115
...hideFlags id importance probePosition type Methods _VolumeChange _addRenderNode _initialize _motionInVolume _reCaculateBoundBox _removeRenderNode _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors con...
来源: Laya3.0_api 发布时间: 20231115
...e3D" Sprite3D Class Sprite3D Sprite3D 类用于实现3D精灵。 Hierarchy Node Sprite3D RenderableSprite3D BaseCamera LightSprite Index Constructors constructor Properties _extra _scene _url name tag WORLDINVERTFRONT Accessors active activeInHierarchy components destroyed displayedInStage hideFlags...
来源: Laya3.0_api 发布时间: 20231115
...,如果不设置,则根据鼠标点击点作为连接点 owner owner: Node Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34...
来源: Laya3.0_api 发布时间: 20231115
...bel: string Defined in laya/physics/ColliderBase.ts:18 标签 owner owner: Node Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 rigidBody rigidBody: RigidBody Defined in laya/physics/ColliderBase.ts:27 [只读]刚体引用 Optional runInEditor runI...
来源: Laya3.0_api 发布时间: 20231115
...ionProbe.ts:50 Returns ReflectionProbe Properties Optional _extra _extra: INodeExtra Inherited from Node._extra Defined in laya/display/Node.ts:58 _isScene _isScene: boolean = false Defined in laya/d3/core/reflectionProbe/ReflectionProbe.ts:50 是否是场景探针 _scene _scene: Node Inherited from...
来源: Laya3.0_api 发布时间: 20231102
...nnon/CannonPhysicsComponent.ts:191 是否可以缩放Shape。 owner owner: Node Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:3...
来源: Laya3.0_api 发布时间: 20231102
...Classpublic class RenderableSprite3DInheritanceRenderableSprite3D Sprite3D Node EventDispatcher ObjectSubclasses MeshSprite3D, PixelLineSprite3D, ShuriKenParticle3D, SkinnedMeshSprite3D, TerrainChunk, TrailSprite3D RenderableSprite3D 类用于可渲染3D精灵的父类,抽象类不允许实例。 ...
来源: Laya2.0_api 发布时间: 20190513
...= 1000 远裁面。 Returns BaseCamera Properties Optional _extra _extra: INodeExtra Inherited from Node._extra Defined in laya/display/Node.ts:56 _forward _forward: Vector3 = new Vector3() Defined in laya/d3/core/BaseCamera.ts:174 前向量 _scene _scene: Node Inherited from Node._scene Defined in ...
来源: Laya3.0_api 发布时间: 20231115