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大约有 225 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0030 秒)

21. laya.d3.terrain.TerrainFilter [ 89%]

...滤器。 Public Properties PropertyDefined By  _boundingBoxCorners : Vector.<Vector3>TerrainFilter  _gridSize : NumberTerrainFilter  memorySize : intTerrainFilter  _owner : TerrainChunkTerrainFilterProtected Properties PropertyDefined By  _bufferState : BufferStateTerrainFilter ...

来源: Laya2.0_api 发布时间: 20190513

22. laya.d3.physicscannon.shape.CannonBoxColliderShape_API3.0 [ 89%]

...ape.ts:16 形状方向_Z轴正向 Accessors localOffset get localOffset(): Vector3 set localOffset(value: Vector3): void Inherited from CannonColliderShape.localOffset Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:119 Shape的本地偏移。 Returns Vector3 Inherited from CannonColli...

来源: Laya3.0_api 发布时间: 20231102

23. laya.d3.component.volume.Volume_API3.0 [ 89%]

...laya/components/Component.ts:86 Returns boolean boundsMax get boundsMax(): Vector3 set boundsMax(value: Vector3): void Defined in laya/d3/component/Volume/Volume.ts:69 primitive包围盒max Returns Vector3 Defined in laya/d3/component/Volume/Volume.ts:76 primitive包围盒max Parameters value: Vecto...

来源: Laya3.0_api 发布时间: 20231115

24. laya.d3.physics.CharacterController [ 88%]

...roller friction : Number 获取摩擦力。 PhysicsComponent  gravity : Vector3 获取重力。 CharacterController id : int[read-only] 获取唯一标识ID。 Component isActive : Boolean[read-only] 获取是否激活。 PhysicsComponent  isGrounded : Boolean[read-only] 获取角色是否在...

来源: Laya2.0_api 发布时间: 20190513

25. laya.d3.physics.constraints.ConstraintComponent_API3.0 [ 88%]

... Defined in laya/components/Component.ts:35 Accessors anchor get anchor(): Vector3 set anchor(value: Vector3): void Defined in laya/d3/physics/constraints/ConstraintComponent.ts:168 设置锚点 Returns Vector3 Defined in laya/d3/physics/constraints/ConstraintComponent.ts:163 设置锚点 Parameters...

来源: Laya3.0_api 发布时间: 20231115

26. laya.d3.core.particleShuriKen.module.shape.SphereShape [ 88%]

...ect:*):void[override] SphereShape  generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 SphereShapeProtected Methods  MethodDefined By  _getShapeBoundBox(boundBox:BoundBox):v...

来源: laya_api 发布时间: 20170929

27. laya.d3.core.particleShuriKen.module.shape.SphereShape [ 88%]

...ect:*):void[override] SphereShape  generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 SphereShapeProtected Methods  MethodDefined By  _getShapeBoundBox(boundBox:BoundBox):v...

来源: Laya2.0_api 发布时间: 20190513

28. laya.d3.core.particleShuriKen.module.shape.HemisphereShape [ 88%]

...*):void[override] HemisphereShape  generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 HemisphereShapeProtected Methods  MethodDefined By  _getShapeBoundBox(boundBox:BoundBo...

来源: laya_api 发布时间: 20170929

29. laya.d3.core.particleShuriKen.module.shape.HemisphereShape [ 88%]

...*):void[override] HemisphereShape  generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 HemisphereShapeProtected Methods  MethodDefined By  _getShapeBoundBox(boundBox:BoundBo...

来源: Laya2.0_api 发布时间: 20190513

30. laya.d3.core.material.BaseMaterial [ 88%]

...aseMaterial  blend : int透明混合。BaseMaterial  blendConstColor : Vector4混合常量颜色。BaseMaterial  blendEquation : int混合方程。BaseMaterial  blendEquationAlpha : intAlpha混合方程。BaseMaterial  blendEquationRGB : intRGB混合方程。BaseMaterial  cull : int渲...

来源: laya_api 发布时间: 20170929