大约有 117 项符合查询结果, 库内数据总量为 30,935 项。 (搜索耗时: 0.0030 秒)
...vas = HTMLCanvas.create("2D"); var context:RenderContext = new RenderContext(canvasWidth, canvasHeight, canvas); context.ctx.setCanvasType(1); conchModel.drawToCanvas(canvas.source, offsetX, offsetY); ...
来源: Laya_社区 发布时间: 20180626
...ner:PixelLineSprite3D)PixelLineRenderer _renderUpdateWithCamera(context:RenderContext3D, transform:Transform3D):void[override] PixelLineRenderer event(type:String, data:* = null):Boolean 派发事件。 EventDispatcher hasListener(type:String):Boolean 检查 EventDispatcher 对象是否为特...
来源: Laya2.0_api 发布时间: 20190513
...自: //clear context references Laya.Render._context.destroy(false); Laya.RenderContext3D._instance.scene = null; Laya.RenderContext3D._instance.camera = null; //clearshaders let shaderIncetance = Laya.RenderContext3D._instance.shader; shaderIncetance.destroy(); Laya.RenderContext3D._instance.shad...
来源: Laya_社区 发布时间: 20191102
...相交的物体列表。 BoundsOctree getCollidingWithFrustum(context:RenderContext3D):void 获取与指定视锥相交的的物理列表。 BoundsOctree getCollidingWithRay(ray:Ray, result:Array, maxDistance:Number):void 获取与指定射线相交的的物理列表。 BoundsOctree getMaxB...
来源: Laya2.0_api 发布时间: 20190513
...交的物体列表。 BoundsOctreeNode getCollidingWithFrustum(context:RenderContext3D):void 获取与指定视锥相交的的物理列表。 BoundsOctreeNode getCollidingWithRay(ray:Ray, result:Array, maxDistance:Number):void 获取与指定射线相交的的物理列表。 BoundsOctreeNode ...
来源: Laya2.0_api 发布时间: 20190513
.../depthMap/DepthPass.ts:89 Returns DepthPass Methods render render(context: RenderContext3D, depthType: DepthTextureMode): void Defined in laya/d3/depthMap/DepthPass.ts:130 渲染深度帧缓存 Parameters context: RenderContext3D depthType: DepthTextureMode Returns void update update(camera: Camera,...
来源: Laya3.0_api 发布时间: 20231115
...mmand.ts:55 运行渲染指令 Returns void setContext setContext(context: RenderContext3D): void Defined in laya/d3/core/render/command/Command.ts:70 设置渲染上下文 Parameters context: RenderContext3D 渲染上下文 Returns void Globals "laya/d3/core/render/command/Command" Command construc...
来源: Laya3.0_api 发布时间: 20231115
...ustum):Boolean[override] ShurikenParticleRenderer _renderUpdate(context:RenderContext3D, transfrom:Transform3D):void[override] ShurikenParticleRenderer event(type:String, data:* = null):Boolean 派发事件。 EventDispatcher hasListener(type:String):Boolean 检查 EventDispatcher 对象是否...
来源: Laya2.0_api 发布时间: 20190513
...Manager Returns void Static cullDistanceVolume cullDistanceVolume(context: RenderContext3D, render: BaseRender): boolean Defined in laya/d3/RenderObjs/RenderObj/CullPass.ts:28 TODO 视距与包围提裁剪 Parameters context: RenderContext3D render: BaseRender Returns boolean Globals "laya/d3/Render...
来源: Laya3.0_api 发布时间: 20231115
...rCMD.ts:60 inheritdoc override Returns void setContext setContext(context: RenderContext3D): void Inherited from Command.setContext Defined in laya/d3/core/render/command/Command.ts:70 设置渲染上下文 Parameters context: RenderContext3D 渲染上下文 Returns void Globals "laya/d3/core/render...
来源: Laya3.0_api 发布时间: 20231115