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API DocumentationAll Packages | All Classes | Index | Frames No Frames TreeProperties | Methods | Events Packagelaya.uiClasspublic class TreeInheritanceTree Box Component Sprite Node EventDispatcher ObjectImplements IRender Tree 控件使用户可以查看排列为可扩展树的层次结...
来源: laya_api 发布时间: 20170929
...et_Item (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameO...
来源: Laya_社区 发布时间: 20171108
...et_Item (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameO...
来源: Laya_社区 发布时间: 20180920
...et_Item (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150) q.a (UnityEngine.GameObject A_0, .i A_1, Boolean A_2) q.a (UnityEngine.GameObject A_0, .i A_1, System.Collections.Generic.List`1 A_2) q.a (UnityEngine.GameObject A_0,...
来源: Laya_社区 发布时间: 20190313
...et_Item (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameO...
来源: Laya_社区 发布时间: 20180319
...有通过一个类的名字(字符串)来获取该类的方法?类似get class by name 服务端的数据怎么传到laya前端?laya前端又是如何接收后台的数据呢,后台传到laya的数据类型是什么? 通过绘制纹理生成的图片,改变scale时会出现图片不绘制...
来源: Laya_社区 发布时间: 20170427
...Inherited Externals Only exported Menu Globals "laya/ui/ComboBox" ComboBox Class ComboBox ComboBox 组件包含一个下拉列表,用户可以从该列表中选择单个值。 example 以下示例代码,创建了一个 ComboBox 实例。 package { import laya.ui.ComboBox; import laya.utils.Handl...
来源: Laya3.0_api 发布时间: 20231115
...et_Item (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameO...
来源: Laya_社区 发布时间: 20180202
...et_Item (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameO...
来源: Laya_社区 发布时间: 20180125
...et_Item (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameO...
来源: Laya_社区 发布时间: 20180308