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...** 获取渲染状态。获取后还能对此进行修改。 ```typescript renderState(): RenderState ``` ### 1.多ShaderPass简单示例 下方示例来自于官方多Pass描边示例([demo示例](http://layaair2.ldc2.layabox.com/demo2/?language=ch&category=3d&group=Shader&name=Shader_MultiplePas...
来源: Laya2.0_文档 发布时间: 20210714
...Inherited Externals Only exported Menu Globals "laya/d3/component/HLOD/HLODRender" HLODRender Class HLODRender Hierarchy BaseRender HLODRender Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow owner runInEditor scriptPath sortingFudge Accessors awaked bounds boun...
来源: Laya3.0_api 发布时间: 20231115
...nals Only exported Menu Globals "laya/d3/component/Volume/BatchVolume/BatchRender" BatchRender Class BatchRender 类用来描述合批的渲染节点 Hierarchy BaseRender BatchRender StaticInstanceBatchRender StatiVertexMergeBatchRender Implements IBoundsCell Index Constructors constructor Propertie...
来源: Laya3.0_api 发布时间: 20231115
...rted Menu Globals "laya/d3/component/Volume/BatchVolume/StaticInstanceBatchRender" StaticInstanceBatchRender Class StaticInstanceBatchRender StaticInstanceBatchRender 类用于创建动作状态。 Hierarchy BatchRender StaticInstanceBatchRender Implements IBoundsCell Index Constructors constructor ...
来源: Laya3.0_api 发布时间: 20231115
...ed Menu Globals "laya/d3/component/Volume/BatchVolume/StatiVertexMergeBatchRender" StatiVertexMergeBatchRender Class StatiVertexMergeBatchRender Hierarchy BatchRender StatiVertexMergeBatchRender Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton owner r...
来源: Laya3.0_api 发布时间: 20231115
...ited Externals Only exported Menu Globals "laya/d3/core/pixelLine/PixelLineRenderer" PixelLineRenderer Class PixelLineRenderer PixelLineRenderer 类用于线渲染器。 Hierarchy BaseRender PixelLineRenderer Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _sin...
来源: Laya3.0_api 发布时间: 20231115
...ll Inherited Externals Only exported Menu Globals "laya/d3/core/trail/TrailRenderer" TrailRenderer Class TrailRenderer TrailRenderer 类用于创建拖尾渲染器。 Hierarchy BaseRender TrailRenderer Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton ...
来源: Laya3.0_api 发布时间: 20231115
...ENE }; //定义BLINNPHONG的uniformMap var stateMap = { 's_Cull': Shader3D.RENDER_STATE_CULL, 's_Blend': Shader3D.RENDER_STATE_BLEND, 's_BlendSrc': Shader3D.RENDER_STATE_BLEND_SRC, 's_BlendDst': Shader3D.RENDER_STATE_BLEND_DST, 's_DepthTest': Shader3D.RENDER_STATE_DEPTH_TEST, 's_DepthWrite': Shader3...
来源: Laya2.0_文档 发布时间: 20210714
...; //定义BLINNPHONG的uniformMap var stateMap: any = { 's_Cull': Shader3D.RENDER_STATE_CULL, 's_Blend': Shader3D.RENDER_STATE_BLEND, 's_BlendSrc': Shader3D.RENDER_STATE_BLEND_SRC, 's_BlendDst': Shader3D.RENDER_STATE_BLEND_DST, 's_DepthTest': Shader3D.RENDER_STATE_DEPTH_TEST, 's_DepthWrite': Shader3...
来源: Laya2.0_文档 发布时间: 20210715
...ENE }; //定义BLINNPHONG的uniformMap var stateMap = { 's_Cull': Shader3D.RENDER_STATE_CULL, 's_Blend': Shader3D.RENDER_STATE_BLEND, 's_BlendSrc': Shader3D.RENDER_STATE_BLEND_SRC, 's_BlendDst': Shader3D.RENDER_STATE_BLEND_DST, 's_DepthTest': Shader3D.RENDER_STATE_DEPTH_TEST, 's_DepthWrite': Shader3...
来源: Laya2.0_文档 发布时间: 20210715