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大约有 288 项符合查询结果, 库内数据总量为 30,779 项。 (搜索耗时: 0.0037 秒)

21. laya.d3.component.hlod.HLOD_API3.0 [ 89%]

...s _cloneTo _initialize _setOwner applyResource destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onReset onStart onUpdate Constructors constructor new HLOD(): HLOD Overrides Component.constructor Defined in laya/d3/component/HLOD/HLOD.ts:32 Returns HLOD Prope...

来源: Laya3.0_api 发布时间: 20231115

22. laya.physics.joint.MotorJoint_API3.0 [ 89%]

...xForce maxTorque Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new MotorJoint(): MotorJoint Inherited from JointBase.constructor Overrides Component.constructor De...

来源: Laya3.0_api 发布时间: 20231115

23. laya.d3.component.volume.Volume_API3.0 [ 89%]

...reCaculateBoundBox _removeRenderNode _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new Volume(): Volume Overrides Component.constructor Defined in laya/d3/component/Volume/Volume.ts:4...

来源: Laya3.0_api 发布时间: 20231115

24. laya.components.CommonScript [ 89%]

...By  CommonScript()CommonScript destroy():void 销毁组件 Component  onAwake():void 创建后只执行一次 此方法为虚方法,使用时重写覆盖即可 CommonScript  onDestroy():void 销毁时执行 此方法为虚方法,使用时重写覆盖即可 CommonScript  onDisable():void...

来源: Laya2.0_api 发布时间: 20190513

25. laya.physics.joint.RevoluteJoint_API3.0 [ 89%]

...Speed upperAngle Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new RevoluteJoint(): RevoluteJoint Inherited from JointBase.constructor Overrides Component.construc...

来源: Laya3.0_api 发布时间: 20231115

26. laya.d3.physicscannon.CannonPhysicsTriggerComponent_API3.0 [ 89%]

...ution simulation Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new CannonPhysicsTriggerComponent(collisionGroup: number, canCollideWith: number): CannonPhysicsTrig...

来源: Laya3.0_api 发布时间: 20231102

27. laya.d3.physicscannon.CannonPhysicsCollider_API3.0 [ 89%]

...ution simulation Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new CannonPhysicsCollider(collisionGroup?: number, canCollideWith?: number): CannonPhysicsCollider O...

来源: Laya3.0_api 发布时间: 20231102

28. [LayaAir3]挂在scene3d节点上的脚本,onAwake(){ Laya.stage.on(Laya.Event.MOUSE_DOWN, this, this.onMouseDown); } 点击就报错 [ 88%]

[LayaAir3]挂在scene3d节点上的脚本,onAwake(){ Laya.stage.on(Laya.Event.MOUSE_DOWN, this, this.onMouseDown); } 点击就报错  挂在scene3d节点上的脚本,onAwake(){ Laya.stage.on(Laya.Event.MOUSE_DOWN, this, this.onMouseDown);} 点击就报错 附件 : --> 2023-12-20 添加评论 ...

来源: Laya_社区 发布时间: 20231220

29. 3D变换 · LayaAir3.0文档 · LAYABOX [ 88%]

...时所有节点和组件均已创建完毕,此方法只执行一次 */ onAwake(): void { // 平移cube this.cube.transform.translate(this.translate, false); } } 效果如图1-1所示,其中1是原位置,2是平移后的位置。 (图1-1) 2. 旋转变换 关于旋转,在Transform3D中提...

来源: Laya3.0_文档 发布时间: 20241014

30. laya.physics.joint.DistanceJoint_API3.0 [ 88%]

...Length minLength Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new DistanceJoint(): DistanceJoint Inherited from JointBase.constructor Overrides Component.construc...

来源: Laya3.0_api 发布时间: 20231115