• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 201 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0033 秒)

21. laya.d3.physicscannon.CannonPhysicsCollider_API3.0 [ 93%]

...ution simulation Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new CannonPhysicsCollider(collisionGroup?: number, canCollideWith?: number): CannonPhysicsCollider O...

来源: Laya3.0_api 发布时间: 20231102

22. laya.physics.joint.MotorJoint_API3.0 [ 93%]

...xForce maxTorque Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new MotorJoint(): MotorJoint Inherited from JointBase.constructor Overrides Component.constructor De...

来源: Laya3.0_api 发布时间: 20231115

23. 实体组件系统 · LayaAir3.3 · 引擎文档 · LAYABOX [ 93%]

....Script 后,即可使用引擎提供的一系列生命周期方法(如 onAwake、onEnable、onUpdate 等)和事件响应方法(如 onMouseDown、onMouseClick 等)。这些内置方法作为组件脚本的逻辑执行入口,对应于 ECS 架构中系统的逻辑处理部分。 全部内...

来源: Laya3.0_文档 发布时间: 20251010

24. laya.physics.joint.DistanceJoint_API3.0 [ 92%]

...Length minLength Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new DistanceJoint(): DistanceJoint Inherited from JointBase.constructor Overrides Component.construc...

来源: Laya3.0_api 发布时间: 20231115

25. laya.physics.joint.RevoluteJoint_API3.0 [ 92%]

...Speed upperAngle Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new RevoluteJoint(): RevoluteJoint Inherited from JointBase.constructor Overrides Component.construc...

来源: Laya3.0_api 发布时间: 20231115

26. laya.components.Script_API3.0 [ 92%]

...led hideFlags id Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onCollisionEnter onCollisionExit onCollisionStay onDestroy onDisable onEnable onJointBreak onKeyDown onKeyPress onKeyUp onLateUpdate onMouseClick onMouseDoubleClick onMouseDown onMouseDrag onMouseDragEnd onMouseMove o...

来源: Laya3.0_api 发布时间: 20231115

27. laya.physics.CircleCollider_API3.0 [ 92%]

... restitution x y Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new CircleCollider(): CircleCollider Inherited from ColliderBase.constructor Overrides Component.con...

来源: Laya3.0_api 发布时间: 20231115

28. 脚本定义 [ 92%]

...题 怎样跨页面执行脚本命令? Laya 2.7.0beta Scene与脚本的onAwake()与onEnable()调用时机存在问题 layaAirIde 的导出ui代码的脚本在哪里 LayaAir IDE 1.4.0新增功能 附加(扩展)脚本的使用 laya2.0 GameConfig怎么更新有scene的脚本? 脚本组件添加...

来源: Laya_社区 发布时间: 20181225

29. laya.physics.EdgeCollider_API3.0 [ 91%]

... restitution x y Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new EdgeCollider(): EdgeCollider Inherited from ColliderBase.constructor Overrides Component.constru...

来源: Laya3.0_api 发布时间: 20231115

30. laya.d3.core.light.Light_API3.0 [ 91%]

...n shadowStrength Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new Light(): Light Overrides Component.constructor Defined in laya/d3/core/light/Light.ts:177 创建...

来源: Laya3.0_api 发布时间: 20231115