• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 143 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0032 秒)

21. laya.d3.component.hlod.HLOD_API3.0 [ 80%]

...ake onDestroy onDisable onEnable onLateUpdate onPostRender onReset onStart onUpdate Constructors constructor new HLOD(): HLOD Overrides Component.constructor Defined in laya/d3/component/HLOD/HLOD.ts:32 Returns HLOD Properties Optional _extra _extra: IComponentExtra Inherited from Component._extra D...

来源: Laya3.0_api 发布时间: 20231115

22. laya.components.Component_API3.0 [ 80%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new Component(): Component Defined in laya/components/Component.ts:44 创建一个新的 Component 实例。 Returns Component Properties Optional _extra _extra: IComponentExtra Defined in la...

来源: Laya3.0_api 发布时间: 20231115

23. laya.physics.joint.GearJoint_API3.0 [ 80%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new GearJoint(): GearJoint Inherited from JointBase.constructor Overrides Component.constructor Defined in laya/physics/joint/JointBase.ts:9 Returns GearJoint Properties Optional _extra _extr...

来源: Laya3.0_api 发布时间: 20231115

24. 3d/script3d的onmousedown [ 80%]

...先登录 发起人 cao 相关问题 timer.scale不能控制script3D脚本onUpdate的调用频率吗? 请问script3D有没有类似的unity3d的fixedUpdate?如果没有,可以代替方式 3D物体active从false设置为true后,Script3D的onUpdate会重复执行 script3d脚本 onMouseDown 触...

来源: Laya_社区 发布时间: 20210801

25. laya.physics.joint.PulleyJoint_API3.0 [ 79%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new PulleyJoint(): PulleyJoint Inherited from JointBase.constructor Overrides Component.constructor Defined in laya/physics/joint/JointBase.ts:9 Returns PulleyJoint Properties Optional _extra...

来源: Laya3.0_api 发布时间: 20231115

26. laya.physics.joint.WeldJoint_API3.0 [ 79%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new WeldJoint(): WeldJoint Inherited from JointBase.constructor Overrides Component.constructor Defined in laya/physics/joint/JointBase.ts:9 Returns WeldJoint Properties Optional _extra _extr...

来源: Laya3.0_api 发布时间: 20231115

27. Tween 缓动过程有触发回调函数么 [ 79%]

...t data = {x:0} let params = {x: 10} params.update = new Handler(this, this.onUpdate) // 直接赋值在变化的 params 。这个看起来很骚气有没有 a.to(data, params, 1000) 2018-01-09 0 0 分享 微博 QZONE 微信 dear_H 赞同来自: 你好 我试了之后 好像没实时触发 倒是缓...

来源: Laya_社区 发布时间: 20180109

28. laya.physics.joint.MouseJoint_API3.0 [ 79%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new MouseJoint(): MouseJoint Inherited from JointBase.constructor Overrides Component.constructor Defined in laya/physics/joint/JointBase.ts:9 Returns MouseJoint Properties Optional _extra _e...

来源: Laya3.0_api 发布时间: 20231115

29. laya.physics.ColliderBase_API3.0 [ 79%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new ColliderBase(): ColliderBase Overrides Component.constructor Defined in laya/physics/ColliderBase.ts:27 Returns ColliderBase Properties Optional _extra _extra: IComponentExtra Inherited f...

来源: Laya3.0_api 发布时间: 20231115

30. laya.d3.physicscannon.CannonPhysicsComponent_API3.0 [ 78%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new CannonPhysicsComponent(collisionGroup: number, canCollideWith: number): CannonPhysicsComponent Overrides Component.constructor Defined in laya/d3/physicsCannon/CannonPhysicsComponent.ts:3...

来源: Laya3.0_api 发布时间: 20231102