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大约有 82 项符合查询结果, 库内数据总量为 30,782 项。 (搜索耗时: 0.0037 秒)

21. laya.d3.component.volume.batchvolume.BatchRender_API3.0 [ 84%]

...nals Only exported Menu Globals "laya/d3/component/Volume/BatchVolume/BatchRender" BatchRender Class BatchRender 类用来描述合批的渲染节点 Hierarchy BaseRender BatchRender StaticInstanceBatchRender StatiVertexMergeBatchRender Implements IBoundsCell Index Constructors constructor Propertie...

来源: Laya3.0_api 发布时间: 20231115

22. laya.d3.component.volume.batchvolume.StaticInstanceBatchRender_API3.0 [ 84%]

...rted Menu Globals "laya/d3/component/Volume/BatchVolume/StaticInstanceBatchRender" StaticInstanceBatchRender Class StaticInstanceBatchRender StaticInstanceBatchRender 类用于创建动作状态。 Hierarchy BatchRender StaticInstanceBatchRender Implements IBoundsCell Index Constructors constructor ...

来源: Laya3.0_api 发布时间: 20231115

23. laya.d3.component.volume.batchvolume.StatiVertexMergeBatchRender_API3.0 [ 84%]

...ed Menu Globals "laya/d3/component/Volume/BatchVolume/StatiVertexMergeBatchRender" StatiVertexMergeBatchRender Class StatiVertexMergeBatchRender Hierarchy BatchRender StatiVertexMergeBatchRender Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton owner r...

来源: Laya3.0_api 发布时间: 20231115

24. laya.d3.core.pixelline.PixelLineRenderer_API3.0 [ 83%]

...ited Externals Only exported Menu Globals "laya/d3/core/pixelLine/PixelLineRenderer" PixelLineRenderer Class PixelLineRenderer PixelLineRenderer 类用于线渲染器。 Hierarchy BaseRender PixelLineRenderer Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _sin...

来源: Laya3.0_api 发布时间: 20231115

25. laya.d3.core.trail.TrailRenderer_API3.0 [ 83%]

...ll Inherited Externals Only exported Menu Globals "laya/d3/core/trail/TrailRenderer" TrailRenderer Class TrailRenderer TrailRenderer 类用于创建拖尾渲染器。 Hierarchy BaseRender TrailRenderer Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton ...

来源: Laya3.0_api 发布时间: 20231115

26. SubShader介绍(JavaScript-3D基础(JS)-LayaAir3D之shader) [ 83%]

...ENE }; //定义BLINNPHONG的uniformMap var stateMap = { 's_Cull': Shader3D.RENDER_STATE_CULL, 's_Blend': Shader3D.RENDER_STATE_BLEND, 's_BlendSrc': Shader3D.RENDER_STATE_BLEND_SRC, 's_BlendDst': Shader3D.RENDER_STATE_BLEND_DST, 's_DepthTest': Shader3D.RENDER_STATE_DEPTH_TEST, 's_DepthWrite': Shader3...

来源: Laya2.0_文档 发布时间: 20210714

27. SubShader介绍(TypeScript-3D基础(TS)-LayaAir3D之Shader) [ 83%]

...; //定义BLINNPHONG的uniformMap var stateMap: any = { 's_Cull': Shader3D.RENDER_STATE_CULL, 's_Blend': Shader3D.RENDER_STATE_BLEND, 's_BlendSrc': Shader3D.RENDER_STATE_BLEND_SRC, 's_BlendDst': Shader3D.RENDER_STATE_BLEND_DST, 's_DepthTest': Shader3D.RENDER_STATE_DEPTH_TEST, 's_DepthWrite': Shader3...

来源: Laya2.0_文档 发布时间: 20210715

28. SubShader介绍(ActionScript-3D基础(AS3)-LayaAir3D之shader) [ 83%]

...ENE }; //定义BLINNPHONG的uniformMap var stateMap = { 's_Cull': Shader3D.RENDER_STATE_CULL, 's_Blend': Shader3D.RENDER_STATE_BLEND, 's_BlendSrc': Shader3D.RENDER_STATE_BLEND_SRC, 's_BlendDst': Shader3D.RENDER_STATE_BLEND_DST, 's_DepthTest': Shader3D.RENDER_STATE_DEPTH_TEST, 's_DepthWrite': Shader3...

来源: Laya2.0_文档 发布时间: 20210715

29. laya.d3.core.ui3d.UI3D_API3.0 [ 81%]

...D Class UI3D BaseCamera 类用于创建摄像机的父类。 Hierarchy BaseRender UI3D Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge TempMatrix Accessors awaked billboard bounds boundsChange castShadow cull...

来源: Laya3.0_api 发布时间: 20231115

30. 像素线 · LayaAir3.0文档 · LAYABOX [ 81%]

...一个空的3D精灵节点,并添加了像素线渲染器(Pixel Line Renderer)组件,我们来了解一下像素线渲染器组件的信息 2.2 属性设置 如图2-2所示,像素线渲染器有如下的属性 (图2-2) 由于 Pixel Line Renderer 组件是继承自 Base Renderer 组件...

来源: Laya3.0_文档 发布时间: 20241014