大约有 88 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0035 秒)
...edMaterials volume Methods _applyReflection _changeRenderObjects _cloneTo _initialize _setOwner addLine addLines clear destroy getLine hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate removeLine setLine setRenderbitFlag __init__ ...
来源: Laya3.0_api 发布时间: 20231115
... time volume widthCurve widthMultiplier Methods _applyReflection _cloneTo _initialize _setOwner clear destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setRenderbitFlag __init__ changeVertexDefine shaderValueInit Construct...
来源: Laya3.0_api 发布时间: 20231115
...nce splitShadow splithighlights temperature tint toneMapping Methods effectInit getCameraDepthTextureModeFlag release __initDefine__ init Constructors constructor new ColorGradEffect(): ColorGradEffect Overrides PostProcessEffect.constructor Defined in laya/d3/core/render/PostEffect/ColorGradEffect....
来源: Laya3.0_api 发布时间: 20231115
... TerrainLeaf() 创建一个新的 TerrainLeaf 实例。 TerrainLeaf __init__():void[static] TerrainLeaf calcLeafBoudingBox(worldMatrix:Matrix4x4):voidTerrainLeaf calcLeafBoudingSphere(worldMatrix:Matrix4x4, maxScale:Number):voidTerrainLeaf calcLODErrors(terrainHeightData:Float32Array, h...
来源: Laya2.0_api 发布时间: 20190513
...terial { public static _mainTex : number; public static _mainCol : number; inited : boolean = false; constructor() { super(); if(!this.inited) { CMat._mainTex = Laya.Shader3D.propertyNameToID("u_MainTex"); CMat._mainCol = Laya.Shader3D.propertyNameToID("u_MainCol"); CMat.initShader(); this.inited = ...
来源: Laya_社区 发布时间: 20190814
...erials sprite volume Methods _applyReflection _cloneTo _getCameraDistance _initialize _setOwner destroy getUITexture hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onReset onStart onUpdate setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors c...
来源: Laya3.0_api 发布时间: 20231115
...程序入口 class GameMain { constructor() { Laya.init(640,1100, Laya.WebGL); //设置适配模式 Laya.stage.scaleMode = "showall"; //设置剧中对齐 Laya.stage.alignH = "center"; //设置横竖屏 L...
来源: Laya_社区 发布时间: 20170105
...。 Laya3D _cancelLoadByUrl(url:String):void[static] private Laya3D init(width:Number, height:Number, config:Config3D = null, compolete:Handler = null):void[static] 初始化Laya3D相关设置。 Laya3DPublic Constants ConstantDefined By ANIMATIONCLIP : String = ANIMATIONCLIP[static] Anima...
来源: Laya2.0_api 发布时间: 20190513
...服务端运行指令layadcc ./ 后进不去,提示 assetId is old 和 init dcc fail。然后过五六个小时后才不会报这个错。。才能进去 问题状态 最新活动: 2017-10-28 14:22 浏览: 2026 关注: 1 人
来源: Laya_社区 发布时间: 20171028
...4x4):voidOctreeNode inChildIndex(objectCenter:Vector3):intOctreeNode init(center:Vector3, treeSize:Vector3):voidOctreeNode removeObject(object:BaseRender):BooleanOctreeNode renderBoudingBox(linePhasor:PhasorSpriter3D):voidOctreeNode updateObject(render:BaseRender):voidOctreeNodeProper...
来源: laya_api 发布时间: 20170929