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...例,即同一个节点只能添加此类型的脚本一次 owner owner: Node Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34...
来源: Laya3.0_api 发布时间: 20231115
...例,即同一个节点只能添加此类型的脚本一次 owner owner: Node Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34...
来源: Laya3.0_api 发布时间: 20231102
...onent joint : *[read-only] [只读]原生关节对象JointBase owner : Node [只读]获取所属Node节点。 ComponentProtected Properties PropertyDefined By _joint : *原生关节对象JointBasePublic Methods Hide Inherited Public Methods Show Inherited Public Methods MethodDefined By de...
来源: Laya2.0_api 发布时间: 20190513
...ic class TrailSprite3DInheritanceTrailSprite3D RenderableSprite3D Sprite3D Node EventDispatcher Object TrailSprite3D 类用于创建拖尾渲染精灵。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活...
来源: Laya2.0_api 发布时间: 20190513
....d3.core.lightClasspublic class LightSpriteInheritanceLightSprite Sprite3D Node EventDispatcher ObjectSubclasses DirectionLight, PointLight, SpotLight LightSprite 类用于创建灯光的父类。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By...
来源: Laya2.0_api 发布时间: 20190513
...nnedMeshSprite3DInheritanceSkinnedMeshSprite3D RenderableSprite3D Sprite3D Node EventDispatcher Object SkinnedMeshSprite3D 类用于创建网格。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活。 No...
来源: Laya2.0_api 发布时间: 20190513
...ic class RenderableSprite3DInheritanceRenderableSprite3D Sprite3D ComponentNode Node EventDispatcher ObjectSubclasses Glitter, MeshSprite3D, ShuriKenParticle3D, SkinnedMeshSprite3D, TerrainChunk RenderableSprite3D 类用于可渲染3D精灵的父类,抽象类不允许实例。 Public Properties Hi...
来源: laya_api 发布时间: 20170929
...nnon/CannonPhysicsComponent.ts:191 是否可以缩放Shape。 owner owner: Node Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:3...
来源: Laya3.0_api 发布时间: 20231102
...s MeshSprite3DInheritanceMeshSprite3D RenderableSprite3D Sprite3D ComponentNode Node EventDispatcher ObjectSubclasses MeshTerrainSprite3D, WaterSprite MeshSprite3D 类用于创建网格。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active...
来源: laya_api 发布时间: 20170929
...nnon/CannonPhysicsComponent.ts:191 是否可以缩放Shape。 owner owner: Node Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:3...
来源: Laya3.0_api 发布时间: 20231102