大约有 60 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0070 秒)
...red identifier 'UnityDecodeCubeShadowDepth' at /Program Files/Unity/Editor/Data/CGIncludes/UnityShadowLibrary.cginc(98) (on d3d11) Compiling Vertex program with POINT SHADOWS_CUBE SHADOWS_SOFT EnableReflection LIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_A...
来源: Laya_社区 发布时间: 20190518
...eference _setCPUMemory _setCreateURL _setGPUMemory _start destroy event getData gpuCompressFormat hasListener isCreateFromURL off offAll offAllCaller on once recreate clearPool configRenderContextInstance createFromPool destroyUnusedResources recoverToPool Constructors constructor new RenderTextureC...
来源: Laya3.0_api 发布时间: 20231115
...dlers[Package.TYPE_HEARTBEAT] = this.heartbeat; this.handlers[Package.TYPE_DATA] = this.onData; this.handlers[Package.TYPE_KICK] = this.onKick; } public init(params,cb:Function):void{ console.log("init",params); this.initCallback = cb; var host = params.host; var port = params.port; var uid = params...
来源: Laya_社区 发布时间: 20180119
... loader callback cost a long time:183 url=res/3d/monster/Assets/ResourcesData/monster/mon_neilongga/mon_neilongga-walk.lani 08-20 16:53:50.990 309-2557/? E/Fence: Throttling EGL Production: fence 119 didn't signal in 3000 ms 08-20 16:53:51.010 391-391/? E/raw_hw_default: open /dev/block/mmcblk0p34...
来源: Laya_社区 发布时间: 20180820
...lities:default@PreBuild... > hvigor Finished :entry:default@GenerateMetadata... after 3 ms > hvigor Finished :entry:default@PreCheckSyscap... after 1 ms > hvigor Finished :entry:default@GeneratePkgContextInfo... after 1 ms > hvigor Finished :entry:default@ProcessIntegratedHsp... after 1 ...
来源: Laya_社区 发布时间: 20250106
... loader callback cost a long time:183 url=res/3d/monster/Assets/ResourcesData/monster/mon_neilongga/mon_neilongga-walk.lani 08-20 16:53:50.990 309-2557/? E/Fence: Throttling EGL Production: fence 119 didn't signal in 3000 ms 08-20 16:53:51.010 391-391/? E/raw_hw_default: open /dev/block/mmcblk0p34...
来源: Laya_社区 发布时间: 20181213
...eference _setCPUMemory _setCreateURL _setGPUMemory _start destroy event getData gpuCompressFormat hasListener isCreateFromURL off offAll offAllCaller on once recreate clearPool configRenderContextInstance createFromPool destroyUnusedResources recoverToPool Constructors constructor new RenderTexture(...
来源: Laya3.0_api 发布时间: 20231115
...rence _setCPUMemory _setCreateURL _setGPUMemory clear destroy end event getData getIsReady gpuCompressFormat hasListener isCreateFromURL off offAll offAllCaller on once restore start destroyUnusedResources popRT pushRT Constructors constructor new RenderTexture2D(width: number, height: number, forma...
来源: Laya3.0_api 发布时间: 20231115
...序列帧动画文件夹 拖拽到Animation组件右侧属性面板 中的data属性上,即可自动完成图集动画的制作 步骤一、 步骤二、记得设置autoPlay=true,否则发布后不会自动播放 B、创建扩展脚本并书写新的属性isSlow(true播放缓慢false正常播...
来源: Laya_社区 发布时间: 20161014
...nvas:= htmlCanvas.getCanvas();//获取原生的canvas对象 trace(canvas.toDataURL("image/png"));//打印图片base64信息,可以发给服务器或者保存为图片 Sprite event(type:String, data:* = null):Boolean 派发事件。 EventDispatcher frameLoop(delay:int, caller:*, method:Function, ...
来源: laya_api 发布时间: 20170929