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Laya_社区(522) Laya3.0_api(117) Laya2.0_文档(110) Laya2.0_api(94) laya_api(83) Laya_示例(40) Laya3.0_文档(20)
...ntiate(temp,scene) as Laya.MeshSprite3D; if(index == 0) { this.model.transform.position = new Laya.Vector3(0.8,0,0); } }); //===================报错====================== let temp:Laya.MeshSprite3D = Laya.MeshSprite3D.load("res/Coin/layaScene.lh") as Laya.MeshSprite3D; scene.addChil...
来源: Laya_社区 发布时间: 20180827
... camera:Camera = scene.addChild(new Camera(0, 0.1, 100)) as Camera; camera.transform.translate(new Vector3(0, 0.5, 1)); camera.transform.rotate(new Vector3( -15, 0, 0), true, false); var mc:Sprite3D = scene.addChild(Sprite3D.load("res/mod5_13.lh")) as Sprite3D; c416288806 • 2018-03-05 11...
来源: Laya_社区 发布时间: 20180305
...yle="position: absolute; left: 0px; top: 0px; background: rgb(35, 38, 40); transform-origin: 0px 0px 0px; transform: matrix(0.333333, 0, 0, 0.333333, 0, 0);"></canvas><div style="position: absolute; z-index: 100000;"></div><div style="z-index: 10000000; padding: 0px; position...
来源: Laya_社区 发布时间: 20170322
...RenderSprite._renderNode2D (RenderSprite.js:101:17) at RenderSprite._transform (RenderSprite.js:196:19) at _FlyObj.render (Sprite.js:587:48) at RenderSprite.transform_drawNodes [as _fun] (LayaGLQuickRunner.js:132:21) 原因: Trail2DRender.defaultTrail2DMaterial 材质在gc的时...
来源: Laya_社区 发布时间: 20250630
...Number = 0, pivotY:Number = 0):RotateCmd 旋转当前绘图。(推荐使用transform,性能更高) Graphics save():SaveCmd 保存当前环境的状态。 Graphics scale(scaleX:Number, scaleY:Number, pivotX:Number = 0, pivotY:Number = 0):ScaleCmd 缩放当前绘图至更大或更小。(推荐使...
来源: Laya2.0_api 发布时间: 20190513
...l/build/warehouse1/warehouse1.lh"); scene.addChild(warehouse1); warehouse1.transform.rotate(new Laya.Vector3(0, 90, 0), false, false); warehouse1.transform.translate(new Laya.Vector3(0,0,0),false); warehouseMeshSprite3D1= warehouse1.getChildAt(0).getChildByName("Mesh1"); var material = warehouseMesh...
来源: Laya_社区 发布时间: 20171226
...cene()); let camera = scene.addChild(new Laya.Camera(0, 0.1, 100)); camera.transform.translate(new Laya.Vector3(0, 2, 4)); camera.transform.rotate(new Laya.Vector3( -15, 0, 0), true, false); scene.addChild(Laya.Sprite3D.load("../../../../../../../res/resourse/particle/ETF_Eternal_Light.lh")); //此...
来源: Laya_社区 发布时间: 20190301
...w Camera( 0, 0.1, 100))) as Camera; camera.transform.translate(new Vector3(0, 3, 3)); camera.transform.rotate(new Vector3( -30, 0, 0), true, false); camera.clearColor = null; ...
来源: Laya_社区 发布时间: 20180116
...颜色 camera1.clearColor = new Laya.Vector4(0.3, 0.3, 0.3, 1.0); camera1.transform.translate(new Laya.Vector3(0, 0, 1.5)); //设置裁剪空间的视口 camera1.normalizedViewport = new Laya.Viewport(0, 0, 0.5, 1.0); //创建相机2 var camera2 = scene.addChild(new Laya.Camera(0, 0.1, 100)); camera...
来源: Laya2.0_文档 发布时间: 20210715
...[0], yprElem[1], yprElem[2], this.tempRotationZ); this.Obj.transform.localRotation = this.tempRotationZ; } } //鼠标按下Object随着鼠标滑动得出相应的坐标值 ObjectRotate.prototype.mouseDown = function (e) { this.Obj.transform.localRotation.getYawPitchRo...
来源: Laya_社区 发布时间: 20170810