大约有 622 项符合查询结果, 库内数据总量为 31,671 项。 (搜索耗时: 0.0052 秒)
...基类,包括创建,播放,暂停,销毁,清理对象池 export class Particle3D extends Sprite3D { private _isInited: boolean = false; private _filePath: string = null; private _particle: Laya.Sprite = null; private _shuriKenParticle3D: Array<ShuriKenParticle3D>= []; private _shurik...
来源: Laya3.0_文档 发布时间: 20250104
...ernals Only exported Menu Globals "laya/d3/core/light/SpotLight" SpotLight Class SpotLight deprecated SpotLight 类用于创建聚光。 Hierarchy LightSprite SpotLight Index Constructors constructor Properties _extra _scene _url name tag WORLDINVERTFRONT Accessors active activeInHierarchy color com...
来源: Laya3.0_api 发布时间: 20231115
API DocumentationAll Packages | All Classes | Index | Frames No Frames CameraProperties | Methods | Events | Constants Packagelaya.d3.coreClasspublic class CameraInheritanceCamera BaseCamera Sprite3D ComponentNode Node EventDispatcher Object Camera 类用于创建摄像机。 Public Prope...
来源: laya_api 发布时间: 20170929
API DocumentationAll Packages | All Classes | Index | Frames No Frames TextureProperties | Methods | Events Packagelaya.resourceClasspublic class TextureInheritanceTexture EventDispatcher ObjectSubclasses RenderTarget2D Texture 是一个纹理处理类。 Public Properties PropertyDefined...
来源: laya_api 发布时间: 20170929
...exported Menu Globals "laya/d3/core/RenderableSprite3D" RenderableSprite3D Class RenderableSprite3D RenderableSprite3D 类用于可渲染3D精灵的父类,抽象类不允许实例。 Hierarchy Sprite3D RenderableSprite3D PixelLineSprite3D SkinnedMeshSprite3D MeshSprite3D ShuriKenParticle3D TrailSp...
来源: Laya3.0_api 发布时间: 20231115
... Menu Globals "laya/d3/core/pixelLine/PixelLineMaterial" PixelLineMaterial Class PixelLineMaterial PixelLineMaterial 类用于实现像素线材质。 Hierarchy Material PixelLineMaterial Implements IClone Index Constructors constructor Properties _id destroyedImmediately lock name renderQueue url u...
来源: Laya3.0_api 发布时间: 20231115
...添加如下的示例代码,实现脚本控制RadioGroup: const { regClass, property } = Laya; @regClass() export class NewScript extends Laya.Script { @property({ type: Laya.RadioGroup }) public radiogroup: Laya.RadioGroup; //组件被激活后执行,此时所有节点和组件均已创建完...
来源: Laya3.0_文档 发布时间: 20251016
...als Only exported Menu Globals "laya/resource/NativeContext" NativeContext Class NativeContext Hierarchy NativeContext Index Constructors constructor Properties _buffer _byteArray _fdata _idata sprite ARRAY_BUFFER_REF_COPY ARRAY_BUFFER_REF_REFERENCE ARRAY_BUFFER_TYPE_CMD ARRAY_BUFFER_TYPE_DATA ENUM_...
来源: Laya3.0_api 发布时间: 20231102
...y exported Menu Globals "laya/d3/core/light/DirectionLight" DirectionLight Class DirectionLight deprecated DirectionLight 类用于创建平行光。 Hierarchy LightSprite DirectionLight Index Constructors constructor Properties _extra _scene _url name tag WORLDINVERTFRONT Accessors active activeInH...
来源: Laya3.0_api 发布时间: 20231115
...ported Menu Globals "laya/d3/core/MeshTerrainSprite3D" MeshTerrainSprite3D Class MeshTerrainSprite3D TerrainMeshSprite3D 类用于地形节点转换普通mesh渲染。 Hierarchy MeshSprite3D MeshTerrainSprite3D Index Constructors constructor Properties _extra _scene _url name LIGHTMAP LIGHTMAPSCALEO...
来源: Laya3.0_api 发布时间: 20231102