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Laya_社区(522) Laya3.0_api(117) Laya2.0_文档(110) Laya2.0_api(94) laya_api(83) Laya_示例(40) Laya3.0_文档(20)
...新terrainSprite世界矩阵(为可行走区域世界矩阵) terrainSprite.transform.worldMatrix = meshSprite3D.transform.worldMatrix; //读取墙壁的数据 aStarMap = Loader.getRes("res/threeDimen/scene/TerrainScene/Assets/AStarMap.png"); //通过遮挡图生成astar网格数据 var aStarArr:Arra...
来源: Laya2.0_文档 发布时间: 20210714
...._renderAll (http://192.168.1.11/slider/lib ... 243668) at d.g.transform_drawLayaGL [as _fun] (http://192.168.1.11/slider/libs/laya.core.js:1:8243) at f.t.render (http://192.168.1.11/slider/lib ... 378119) at d.g.transform_drawN 附件里面包含demo和导出...
来源: Laya_社区 发布时间: 20190823
... touch.position.y; //根据移动的距离进行旋转 (owner as Sprite3D).transform.rotate(new Vector3(1 * deltaY /2, 1 * deltaX / 2, 0), true, false); } } else if (2 === touchCount){ _text.text = "触控点为2"; isTwoTouch = true; //获取两个触碰点 var touch:Touch = _scene.input.getTouch(0)...
来源: Laya2.0_文档 发布时间: 20210715
...清除颜色 camera1.clearColor = new Vector4(0.3, 0.3, 0.3, 1.0); camera1.transform.translate(new Vector3(0, 0, 1.5)); //设置裁剪空间的视口 camera1.normalizedViewport = new Viewport(0, 0, 0.5, 1.0); //创建相机2 var camera2:Camera = scene.addChild(new Camera(0, 0.1, 100)) as Camera; cam...
来源: Laya2.0_文档 发布时间: 20210715
...scaleX scaleY scene scrollRect skewX skewY stage staticCache texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildr...
来源: Laya3.0_api 发布时间: 20231115
....y = this.touch.position.y; //根据移动的距离进行旋转 this.owner.transform.rotate(new Laya.Vector3(1 * deltaY /2, 1 * deltaX / 2, 0), true, false); } } else if (2 === touchCount){ this._text.text = "触控点为2"; this.isTwoTouch = true; //获取两个触碰点 var touch = this._scene.inp...
来源: Laya2.0_文档 发布时间: 20210715
....y = this.touch.position.y; //根据移动的距离进行旋转 this.owner.transform.rotate(new Laya.Vector3(1 * deltaY /2, 1 * deltaX / 2, 0), true, false); } } else if (2 === touchCount){ this._text.text = "触控点为2"; this.isTwoTouch = true; //获取两个触碰点 var touch = this._scene.inp...
来源: Laya2.0_文档 发布时间: 20210715
...scaleX scaleY scene scrollRect skewX skewY stage staticCache texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearAll clearTimer contains customRender destroy dest...
来源: Laya3.0_api 发布时间: 20231115
...er: STACK: 05-31 15:57:02.604 17874 17959 E jswrapper: [0]e.drawTextureWithTransform@/data/user/0/com.nearme.instant.platform/app_game/app/com.fuck.module/1/libs/laya.core.js:4 05-31 15:57:02.604 17874 17959 E jswrapper: [1]e.run@/data/user/0/com.nearme.instant.platform/app_game/app/com.fuck.module/...
来源: Laya_社区 发布时间: 20190531
...相关状态。 BaseMaterial _setRenderStateFrontFace(isTarget:Boolean, transform:Transform3D):void 设置渲染相关状态。 BaseMaterial _upload():void 上传材质。 BaseMaterial clone():* 克隆。 BaseMaterial cloneTo(destObject:*):void 克隆。 BaseMaterial onAsynLoaded(url:...
来源: laya_api 发布时间: 20170929