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...ong材质。 Hierarchy Material BlinnPhongMaterial Implements IClone Index Constructors constructor Properties _id destroyedImmediately lock name renderQueue url uuid ALPHATESTVALUE DEBUG RENDERMODE_CUTOUT RENDERMODE_OPAQUE RENDERMODE_TRANSPARENT RENDERQUEUE_ALPHATEST RENDERQUEUE_OPAQUE RENDERQUEUE_...
来源: Laya3.0_api 发布时间: 20231115
...eScene.tsexport namespace base{ export class BaseScene extends Laya.Scene{ constructor(){ super(); console.log('BaseScene:我是基类BaseScene,我的子类是导出类,我的父类是场景类'); } } } 导出UI 导出后layaMaxUI.ts的内容如下/**This class is automatically generated by LayaAi...
来源: Laya_社区 发布时间: 20200827
...y BaseRender MeshRenderer SkinnedMeshRenderer Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge Accessors awaked bounds boundsChange castShadow destroyed distanceForSort enabled hideFlags id lightmapIndex light...
来源: Laya3.0_api 发布时间: 20231115
...tab与viewStack组件的测试页面**/ private comp:ui.ComponentDemoUI; constructor() { Laya.init(1334,750, Laya.WebGL); Laya.stage.scaleMode = "full"; Laya.stage.bgColor = "#ffffff"; //加载图集成功后,执行onLoaded回调方法 Laya.loader.load("res/atlas/comp.atlas",Laya.Handler.create(th...
来源: Laya2.0_文档 发布时间: 20210715
...Hierarchy Material PBRMaterial PBRStandardMaterial Implements IClone Index Constructors constructor Properties _id destroyedImmediately lock name renderQueue url uuid ALPHATESTVALUE DEBUG RENDERQUEUE_ALPHATEST RENDERQUEUE_OPAQUE RENDERQUEUE_TRANSPARENT SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ALPHATEST ...
来源: Laya3.0_api 发布时间: 20231115
...ss HLODRender Hierarchy BaseRender HLODRender Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow owner runInEditor scriptPath sortingFudge Accessors awaked bounds boundsChange castShadow curHLODRS destroyed distanceForSort enabled hideFlags id lightmapIndex lightm...
来源: Laya3.0_api 发布时间: 20231115
...re module CANNON { //在声名的模块里定义类型 export class Demo { constructor( options: Object ); addScene( title: string, initfunc: Function ): void; restartCurrentScene(): void; } } //多级模块 declare module laya.ani.bone { class EventData { name:string; intValue:number; floatValue:nu...
来源: Laya2.0_文档 发布时间: 20210715
...: **入口类GameMain.ts** ```typescript // 程序入口 class GameMain{ constructor() { //初始化引擎 Laya.init(1334,750,Laya.WebGL); //设置舞台背景色 Laya.stage.bgColor = "#ffffff"; //加载图集成功后,执行onLoaded回调方法 Laya.loader.load("res/atlas/ui.atlas",Laya.Handler...
来源: Laya2.0_文档 发布时间: 20210715
...archy BatchRender StatiVertexMergeBatchRender Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge Accessors awaked bounds boundsChange castShadow checkLOD destroyed distanceForSort enabled hideFlags id lightmapIn...
来源: Laya3.0_api 发布时间: 20231115
...SkinnedMeshRenderer SimpleSkinnedMeshRenderer Implements IBoundsCell Index Constructors constructor Properties _bones _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge Accessors awaked bones bounds boundsChange castShadow destroyed distanceForSort enabled hideFlags id lightm...
来源: Laya3.0_api 发布时间: 20231115