• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 344 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0046 秒)

41. bug,ChainCollider.points第二次设置,会报错! [ 70%]

...0,0,100,0)确实不会报错,但如果是已存在,比如先设置sp.getComponent(ChainCollider).points = "25,25,50,50";运行后,再改变值时(如果一次运行中连续赋值2次,是不会报错的,必须执行再赋值),就会报错。 如下使用2d示例项目中代码,改写...

来源: Laya_社区 发布时间: 20181130

42. laya.d3.core.MeshSprite3D_API3.0 [ 69%]

...Children event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf rep...

来源: Laya3.0_api 发布时间: 20231115

43. laya.d3.core.particleshuriken.ShuriKenParticle3D_API3.0 [ 69%]

...Children event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf rep...

来源: Laya3.0_api 发布时间: 20231115

44. laya.d3.core.SkinnedMeshSprite3D_API3.0 [ 69%]

...Children event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf rep...

来源: Laya3.0_api 发布时间: 20231115

45. laya.d3.core.trail.TrailSprite3D_API3.0 [ 69%]

...Children event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf rep...

来源: Laya3.0_api 发布时间: 20231115

46. laya.d3.core.SimpleSkinnedMeshSprite3D_API3.0 [ 69%]

...Children event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf rep...

来源: Laya3.0_api 发布时间: 20231115

47. laya.d3.core.pixelline.PixelLineSprite3D_API3.0 [ 67%]

...Children event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents getLine hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren remove...

来源: Laya3.0_api 发布时间: 20231115

48. 组件属性的代码使用 · LayaAir3.3 · 引擎文档 · LAYABOX [ 66%]

...nsform.localPosition = new Laya.Vector3(0,5,5); let p3dRenderer = this.p3d.getComponent(Laya.ShurikenParticleRenderer); p3dRenderer.particleSystem.simulationSpeed = 10; } 通过暴露@property( { type :Laya.Sprite3D } )节点类型属性,来拖入particle节点,可以获得particle节点对象...

来源: Laya3.0_文档 发布时间: 20251010

49. [LayaAirIDE3]2d相机打包后问题 [ 63%]

...    // 初始化组件引用         this.playerScript = this.player.getComponent(Player);         this.joystickScript = this.joystick.getComponent(Joystick);         this.cameraController = this.camera.getComponent(CameraController);          // 设置边界参数         con...

来源: Laya_社区 发布时间: 20251125

50. laya.components.Component_API3.0 [ 62%]

...在update之后执行,尽量不要在这里写大循环逻辑或者使用getComponent方法 Returns void Optional onPostRender onPostRender(): void Defined in laya/components/Component.ts:307 渲染之后执行 Returns void Optional onPreRender onPreRender(): void Defined in laya/components/Compon...

来源: Laya3.0_api 发布时间: 20231115