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大约有 549 项符合查询结果, 库内数据总量为 30,786 项。 (搜索耗时: 0.0057 秒)

491. 3D灯光与阴影 · LayaAir3.0文档 · LAYABOX [ 24%]

...LightCom.range = 50; spotLightCom.intensity = 15; spotLightCom.spotAngle = 60; } } Copyright ©Layabox 2022 all right reserved,powered by LayaAir Engine更新时间: 2024-10-14 20:58:48 img{cursor:pointer}

来源: Laya3.0_文档 发布时间: 20241014

492. laya.d3.core.particleshuriken.ShurikenParticleRenderer_API3.0 [ 24%]

...herited from Component.hasHideFlag Defined in laya/components/Component.ts:60 Parameters flag: number Returns boolean onAdded onAdded(): void Inherited from Component.onAdded Defined in laya/components/Component.ts:262 被添加到节点后调用,和Awake不同的是即使节点未激活onAdded也...

来源: Laya3.0_api 发布时间: 20231115

493. laya.d3.core.SimpleSkinnedMeshRenderer_API3.0 [ 24%]

...herited from Component.hasHideFlag Defined in laya/components/Component.ts:60 Parameters flag: number Returns boolean onAdded onAdded(): void Inherited from Component.onAdded Defined in laya/components/Component.ts:262 被添加到节点后调用,和Awake不同的是即使节点未激活onAdded也...

来源: Laya3.0_api 发布时间: 20231115

494. 十几秒以后动画渲染时间变长,帧率变慢,是怎么回事? [ 24%]

...做法是启动frameLoop, 每帧移动3个像素. 结果是开始帧率在60,渲染时间保持在16, 过了大概15秒以后,渲染时间就会增加,帧率变慢,请问是什么原因导致的? /*************************************************************************************\ * 飞行物 ****...

来源: Laya_社区 发布时间: 20180515

495. base64转换成无法转换成图片,失败了 [ 24%]

...KAEFIHzH8XseODgMy0H240eQ4WmtwjMyJbpHwtjudBbTchO5wnt625vg6PH9QHJmn9AqoYW+xT560OqYSN7YcaNjuIO1O5Cb+vH0wDUSG9LW02yoLkyUJjMrabuiQ4sgqStayAlQCwCQPIf5sP8A7NChzh5oI3ClZ9+b6YqZ4g5vOknqBX1gPzmnzFaV1ZTazKiR4o2pjN7F9RJ5tyhRNgLbO5CiA7UqvSMvVKBWmHagERHgKG+5ISks9J4LsoWPYLPAKRuVfkXGGd5MZ6My6Hkhlw/DIbfeU47FCdilLsAB...

来源: Laya_社区 发布时间: 20170922

496. laya.d3.component.volume.batchvolume.StaticInstanceBatchRender_API3.0 [ 24%]

...herited from Component.hasHideFlag Defined in laya/components/Component.ts:60 Parameters flag: number Returns boolean onAdded onAdded(): void Inherited from Component.onAdded Defined in laya/components/Component.ts:262 被添加到节点后调用,和Awake不同的是即使节点未激活onAdded也...

来源: Laya3.0_api 发布时间: 20231115

497. laya.d3.component.volume.batchvolume.BatchRender_API3.0 [ 23%]

...r[]): void Defined in laya/d3/component/Volume/BatchVolume/BatchRender.ts:160 合批队列传入 Parameters renderNode: BaseRender[] Returns void destroy destroy(): void Inherited from Component.destroy Defined in laya/components/Component.ts:229 销毁组件 Returns void hasHideFlag hasHideFlag(fla...

来源: Laya3.0_api 发布时间: 20231115

498. laya.d3.core.trail.TrailRenderer_API3.0 [ 23%]

...herited from Component.hasHideFlag Defined in laya/components/Component.ts:60 Parameters flag: number Returns boolean onAdded onAdded(): void Inherited from Component.onAdded Defined in laya/components/Component.ts:262 被添加到节点后调用,和Awake不同的是即使节点未激活onAdded也...

来源: Laya3.0_api 发布时间: 20231115

499. laya.d3.core.pixelline.PixelLineRenderer_API3.0 [ 23%]

...herited from Component.hasHideFlag Defined in laya/components/Component.ts:60 Parameters flag: number Returns boolean onAdded onAdded(): void Inherited from Component.onAdded Defined in laya/components/Component.ts:262 被添加到节点后调用,和Awake不同的是即使节点未激活onAdded也...

来源: Laya3.0_api 发布时间: 20231115

500. laya.resource.Texture2DArray_API3.0 [ 23%]

... from Resource.destroyUnusedResources Defined in laya/resource/Resource.ts:60 销毁当前没有被使用的资源,该函数会忽略lock=true的资源。 Returns void Globals "laya/resource/Texture2DArray" Texture2DArray constructor _id depth destroyedImmediately lock name url uuid DEBUG anisoLevel...

来源: Laya3.0_api 发布时间: 20231115