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Laya_社区(1131) Laya3.0_api(543) Laya2.0_api(297) laya_api(221) Laya2.0_文档(201) Laya_示例(139) Laya2.0_示例(109) Laya3.0_文档(86)
...axUniformFragmentVectors的影响,合并效率低 Methods clear clear(): void Defined in laya/d3/core/render/command/MaterialInstancePropertyBlock.ts:150 Returns void getPropertyArray getPropertyArray(attributeLocation: InstanceLocation): Vector4[] | Vector3[] | Vector2[] | Float32Array Defined in...
来源: Laya3.0_api 发布时间: 20231115
...ode 添加子节点到指定的索引位置。 Node addChildren(... args):void 批量增加子节点 Node addComponent(type:Class):* 添加组件。 Node addComponentIntance(comp:Component):* 添加组件实例。 Node addInputChild(node:Node):NodeNode callLater(method:Function, args:Array = nu...
来源: Laya2.0_api 发布时间: 20190513
...tn); addBtn.on(Event.CLICK, this, onAddBtn); } private function onDesBtn():void { destroy(); } private function onAddBtn():void { startFun(); } public function startFun():void { mAniPath = "Dragon/Dragon.sk"; mFactory = new Templet(); mFactory.on(Event.COMPLETE, this, parseComplete); mFactory.loadAn...
来源: Laya_社区 发布时间: 20170406
...urns number obsolute get obsolute(): boolean set obsolute(value: boolean): void Inherited from Resource.obsolute Defined in laya/resource/Resource.ts:147 如果设置一个已缓存的资源obsolute为true,则 1)getRes仍然可以返回这个资源; 2)下次加载时会忽略这个缓存而...
来源: Laya3.0_api 发布时间: 20231115
... string Returns string _setKeyframeCount _setKeyframeCount(value: number): void Defined in laya/components/KeyframeNode2D.ts:31 Parameters value: number Returns void _setOwnerPathByIndex _setOwnerPathByIndex(index: number, value: string): void Defined in laya/components/KeyframeNode2D.ts:22 Paramete...
来源: Laya3.0_api 发布时间: 20231115
...age.bgColor = "#ffffff"; Stat.show(); this.startFun(); } public startFun():void { this.mAniPath = "../../res/spine/spineRes1/dragon.sk"; this.mFactory = new Templet(); this.mFactory.on(Event.COMPLETE, this, this.parseComplete); this.mFactory.on(Event.ERROR, this, this.onError); this.mFactory.loadAni...
来源: Laya_示例 发布时间: 20241118
...ode 添加子节点到指定的索引位置。 Node addChildren(... args):void 批量增加子节点 Node addComponent(type:Class):* 添加组件。 Node addComponentIntance(comp:Component):* 添加组件实例。 Node addInputChild(node:Node):NodeNode callLater(method:Function, args:Array = nu...
来源: Laya2.0_api 发布时间: 20190513
...onstructParams:Array = null):Texture2D[static] Texture2D generateMipmap():void 通过基础数据生成mipMap。 BaseTexture getPixels():Uint8Array 返回图片像素。 Texture2D load(url:String, complete:Handler):void[static] 加载Texture2D。 Texture2D loadImageSource(source:*, premult...
来源: Laya2.0_api 发布时间: 20190513
...NativeWordText.ts:2 Accessors splitRender set splitRender(value: boolean): void Defined in laya/utils/NativeWordText.ts:16 Parameters value: boolean Returns void Methods cleanCache cleanCache(): void Defined in laya/utils/NativeWordText.ts:13 Returns void setText setText(txt: string): void Defined i...
来源: Laya3.0_api 发布时间: 20231102
...his.onLoaded), Laya.Handler.create(this, this.onLoading)); } static aaa(): void { } private onLoaded(): void { var info = new view.GameInfo(); info.zOrder = 99;//置最顶,这句话不写图层看不见 // info.init(); Laya.stage.addChild(info); } private onLoading(): void { var bj = new BeiJing(); ...
来源: Laya_社区 发布时间: 20180507