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大约有 548 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0058 秒)

521. dcc更新失效, 有代码, 100%复现, 三楼附临时解决办法 [ 17%]

...dia.ControllerMapper.MapperClient.<init>:91 05-16 15:59:50.132 7562-7605/com.dihong.testdcc I/LayaBox: js thread started. 05-16 15:59:50.132 7562-7605/com.dihong.testdcc I/LayaBox: js debug closed 05-16 15:59:50.150 7562-7605/com.dihong.testdcc I/LayaBox: found the file in the package:scripts/...

来源: Laya_社区 发布时间: 20190516

522. 安卓闪退,有日志 [ 16%]

...me.handsomecat-1/lib/arm64/liblayaair.so [arm64-v8a] 8 #07 pc 0000007e424060d0 <unknown> 9 java:   # main(1) 1 android.os.MessageQueue.nativePollOnce(Native Method) 2 android.os.MessageQueue.next(MessageQueue.java:328) 3 android.os.Looper.loop(Looper.java:164) 4 android.app.ActivityThre...

来源: Laya_社区 发布时间: 20191217

523. laya.d3.core.RenderableSprite3D_API3.0 [ 16%]

...TARGET_TANGENT: ShaderDefine Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收阴影。 Static VOLUMETRICGI_DISTANCE VOLUMETRICGI_DISTANCE: ...

来源: Laya3.0_api 发布时间: 20231115

524. laya.d3.core.MeshSprite3D_API3.0 [ 15%]

...ERDEFINE_MORPHTARGET_TANGENT Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Inherited from RenderableSprite3D.SHADERDEFINE_RECEIVE_SHADOW Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收...

来源: Laya3.0_api 发布时间: 20231115

525. laya.d3.core.particleshuriken.ShuriKenParticle3D_API3.0 [ 15%]

...ERDEFINE_MORPHTARGET_TANGENT Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Inherited from RenderableSprite3D.SHADERDEFINE_RECEIVE_SHADOW Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收...

来源: Laya3.0_api 发布时间: 20231115

526. laya.d3.core.SkinnedMeshSprite3D_API3.0 [ 15%]

...ERDEFINE_MORPHTARGET_TANGENT Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Inherited from RenderableSprite3D.SHADERDEFINE_RECEIVE_SHADOW Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收...

来源: Laya3.0_api 发布时间: 20231115

527. laya.d3.core.trail.TrailSprite3D_API3.0 [ 15%]

...ERDEFINE_MORPHTARGET_TANGENT Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Inherited from RenderableSprite3D.SHADERDEFINE_RECEIVE_SHADOW Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收...

来源: Laya3.0_api 发布时间: 20231115

528. laya.d3.core.SimpleSkinnedMeshSprite3D_API3.0 [ 15%]

...ERDEFINE_MORPHTARGET_TANGENT Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Inherited from RenderableSprite3D.SHADERDEFINE_RECEIVE_SHADOW Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收...

来源: Laya3.0_api 发布时间: 20231115

529. laya.d3.core.pixelline.PixelLineSprite3D_API3.0 [ 14%]

...ERDEFINE_MORPHTARGET_TANGENT Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Inherited from RenderableSprite3D.SHADERDEFINE_RECEIVE_SHADOW Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收...

来源: Laya3.0_api 发布时间: 20231115

530. laya.display.Stage_API3.0 [ 14%]

... false Inherited from Text.mouseThrough Defined in laya/display/Sprite.ts:260 鼠标事件与此对象的碰撞检测是否可穿透。碰撞检测发生在鼠标事件的捕获阶段,此阶段引擎会从stage开始递归检测stage及其子对象,直到找到命中的目标对象或者未命...

来源: Laya3.0_api 发布时间: 20231115