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..._defineDatas alphaTest alphaTestValue blend blendDst blendDstAlpha blendDstRGB blendEquation blendEquationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed exposure gpuMemory id materialRenderMode obsolute panoramicTexture referenceCount rotation...
来源: Laya3.0_api 发布时间: 20231115
..._defineDatas alphaTest alphaTestValue blend blendDst blendDstAlpha blendDstRGB blendEquation blendEquationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed gpuMemory horizonColor id mainTexture materialRenderMode normalTexture obsolute referenceC...
来源: Laya3.0_api 发布时间: 20231115
...题 spine动画播放后图集错乱 如何获取图片每个像素点的RGB? 求教: soundManager如何停止正在播放的背景音乐 问题状态 最新活动: 2018-12-11 17:28 浏览: 1618 关注: 5 人 Qingbo • 2018-12-23 01:19 没尼,一直悬着,不敢打包apk了。 Bozzchin • ...
来源: Laya_社区 发布时间: 20181120
...st alphaTestValue atmosphereThickness blend blendDst blendDstAlpha blendDstRGB blendEquation blendEquationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed exposure gpuMemory groundTint id materialRenderMode obsolute referenceCount shaderData sky...
来源: Laya3.0_api 发布时间: 20231115
...lbedoTexture alphaTest alphaTestValue blend blendDst blendDstAlpha blendDstRGB blendEquation blendEquationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed enableVertexColor gpuMemory id materialRenderMode obsolute referenceCount renderMode shade...
来源: Laya3.0_api 发布时间: 20231115
..._defineDatas alphaTest alphaTestValue blend blendDst blendDstAlpha blendDstRGB blendEquation blendEquationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed diffuseScaleOffset1 diffuseScaleOffset2 diffuseScaleOffset3 diffuseScaleOffset4 diffuseSca...
来源: Laya3.0_api 发布时间: 20231115
..._defineDatas alphaTest alphaTestValue blend blendDst blendDstAlpha blendDstRGB blendEquation blendEquationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB color colorA colorB colorG colorR cpuMemory cull depthTest depthWrite destroyed gpuMemory id materialRenderMode obsolute referenceCount ...
来源: Laya3.0_api 发布时间: 20231115
...niform vec4 u_OutlineColor; void main() { vec3 finalColor = u_OutlineColor.rgb * u_OutlineLightness; gl_FragColor = vec4(finalColor,0.0); } ``` ##### 第二个Pass使用的着色器: 顶点着色器 `outline02.vs` 代码如下: ```c++ #include "Lighting.glsl"; attribute vec4 a_Position; attribut...
来源: Laya2.0_文档 发布时间: 20210715
...niform vec4 u_OutlineColor; void main() { vec3 finalColor = u_OutlineColor.rgb * u_OutlineLightness; gl_FragColor = vec4(finalColor,0.0); } ``` ##### 第二个Pass使用的着色器: 顶点着色器 `outline02.vs` 代码如下: ```c++ #include "Lighting.glsl"; attribute vec4 a_Position; attribut...
来源: Laya2.0_文档 发布时间: 20210715
...niform vec4 u_OutlineColor; void main() { vec3 finalColor = u_OutlineColor.rgb * u_OutlineLightness; gl_FragColor = vec4(finalColor,0.0); } ``` ##### 第二个Pass使用的着色器: 顶点着色器 `outline02.vs` 代码如下: ```c++ #include "Lighting.glsl"; attribute vec4 a_Position; attribut...
来源: Laya2.0_文档 发布时间: 20210715