大约有 568 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0078 秒)
Laya_社区(279) Laya2.0_api(76) Laya2.0_文档(69) laya_api(65) Laya3.0_api(61) Laya3.0_文档(13) Laya_示例(3) Laya2.0_示例(2)
...*, params:Array):void[override] private ShurikenParticleMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods MethodDefined By _addDisablePublicShaderDefine(value:int):void 增加禁用...
来源: laya_api 发布时间: 20170929
...a _ownGraphics _scene _skinBaseUrl _url autoSize hitTestPrior mouseThrough name tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY blendMode buffered cacheAs components currentSrc currentTime customRenderEnable destroyed displayHeight displayWidth dis...
来源: Laya3.0_api 发布时间: 20231115
...r _url autoSize currentCreationLayer enableLight hitTestPrior mouseThrough name tag REFLECTIONMODE_CUSTOM REFLECTIONMODE_SKYBOX SCENERENDERFLAG_RENDERQPAQUE SCENERENDERFLAG_RENDERTRANSPARENT SCENERENDERFLAG_SKYBOX SceneUBOData drawtocanvCtx sceneUniformMap Accessors GIRotate _isHeightSet _isWidthSet...
来源: Laya3.0_api 发布时间: 20231115
...ee canvasRotation designHeight designWidth focus hitTestPrior mouseThrough name renderingEnabled screenAdaptationEnabled tag useRetinalCanvas ALIGN_BOTTOM ALIGN_CENTER ALIGN_LEFT ALIGN_MIDDLE ALIGN_RIGHT ALIGN_TOP FRAME_FAST FRAME_MOUSE FRAME_SLEEP FRAME_SLOW SCALE_EXACTFIT SCALE_FIXED_AUTO SCALE_FI...
来源: Laya3.0_api 发布时间: 20231115
...ars _scene _skinBaseUrl _url autoSize hitTestPrior ignoreLang mouseThrough name tag ELLIPSIS HIDDEN RightToLeft SCROLL SHRINK TYPE_DATE TYPE_DATE_TIME TYPE_DATE_TIME_LOCAL TYPE_EMAIL TYPE_MONTH TYPE_NUMBER TYPE_PASSWORD TYPE_RANGE TYPE_SEARCH TYPE_TEXT TYPE_TIME TYPE_URL TYPE_WEEK VISIBLE _passwordC...
来源: Laya3.0_api 发布时间: 20231115
...调节适用该agent的地形。下面介绍其各参数的意义, agentName:导航网格表面适用的Agent类型的名称。此处填写的名称将与代理类型处选项的名称一致,如图2-6所示。 (图2-6) agentRadius:这个值决定了Agent在导航过程中与障碍物之...
来源: Laya3.0_文档 发布时间: 20251010
...tring, data:*, params:Array):void[override] private BaseMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods MethodDefined By _addDisablePublicShaderDefine(value:int):void 增加禁用...
来源: laya_api 发布时间: 20170603
...始导出文件 Customize Export Root Directory Name 自定义导出文件夹名称 Automatically Save The Configuration 导出时自动保存当前配置 Browse 选择导出目录 ...
来源: Laya_社区 发布时间: 20170428