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大约有 65 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0066 秒)

51. laya.d3.core.material.ExtendTerrainMaterial_API3.0 [ 37%]

...L _setGPUMemory addDefine clone cloneTo destroy effectiveProperty event getBool getBoolByIndex getBuffer getBufferByIndex getColor getColorByIndex getFloat getFloatByIndex getInt getIntByIndex getMatrix4x4 getMatrix4x4ByIndex getShaderData getShaderDataByIndex getShaderPropertyValue getTexture getTe...

来源: Laya3.0_api 发布时间: 20231115

52. laya.d3.core.particleshuriken.ShurikenParticleMaterial_API3.0 [ 37%]

...L _setGPUMemory addDefine clone cloneTo destroy effectiveProperty event getBool getBoolByIndex getBuffer getBufferByIndex getColor getColorByIndex getFloat getFloatByIndex getInt getIntByIndex getMatrix4x4 getMatrix4x4ByIndex getShaderData getShaderDataByIndex getShaderPropertyValue getTexture getTe...

来源: Laya3.0_api 发布时间: 20231115

53. laya.d3.core.material.BlinnPhongMaterial_API3.0 [ 36%]

...L _setGPUMemory addDefine clone cloneTo destroy effectiveProperty event getBool getBoolByIndex getBuffer getBufferByIndex getColor getColorByIndex getFloat getFloatByIndex getInt getIntByIndex getMatrix4x4 getMatrix4x4ByIndex getShaderData getShaderDataByIndex getShaderPropertyValue getTexture getTe...

来源: Laya3.0_api 发布时间: 20231115

54. [LayaAir3]LayaAir3.0UnityPlugin 导出出错 [ 35%]

...yout Begin/End calls match UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)  MissingReferenceException: The object of type 'SkinnedMeshRenderer' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. Me...

来源: Laya_社区 发布时间: 20240111

55. 2D网格渲染器 · LayaAir3.3 · 引擎文档 · LAYABOX [ 35%]

...tor4, a_color: Vector4, a_uv: Vector2, }, defines: { BASERENDER2D: { type: bool, default: true } } shaderPass:[ { pipeline:Forward, VS:baseRenderVS, FS:baseRenderPS } ] } Shader3D End GLSL Start #defineGLSL baseRenderVS #define SHADER_NAME baseRender2D #include "Sprite2DVertex.glsl"; void main() { v...

来源: Laya3.0_文档 发布时间: 20251120

56. 着色器蓝图 · LayaAir3.3 · 引擎文档 · LAYABOX [ 35%]

...If节点 长按字母键i,左键点击需要放置的位置 快速生成bool节点 长按字母键b,左键点击需要放置的位置 快速生成sampler2D节点 长按子母键t,左键点击需要放置的位置 Copyright ©Layabox 2025 all right reserved,powered by LayaAir Engine更新时...

来源: Laya3.0_文档 发布时间: 20251010

57. laya.d3.core.material.PBRMaterial_API3.0 [ 34%]

...L _setGPUMemory addDefine clone cloneTo destroy effectiveProperty event getBool getBoolByIndex getBuffer getBufferByIndex getColor getColorByIndex getFloat getFloatByIndex getInt getIntByIndex getMatrix4x4 getMatrix4x4ByIndex getShaderData getShaderDataByIndex getShaderPropertyValue getTexture getTe...

来源: Laya3.0_api 发布时间: 20231115

58. 播放背景音乐报错,引发闪退 [ 33%]

...AudioWavPlayer::playAudio(laya::JCAudioInterface*, std::string const&, bool)+184) [arm64-v8a] 3 #02 pc 000000000044d4b4 /data/app/com.mylafe.game.handsomecat-1/lib/arm64/liblayaair.so (laya::JSAudio::play()+164) [arm64-v8a] 4 #03 pc 000000000044dd74 /data/app/com.mylafe.game.handsomecat-1/lib/...

来源: Laya_社区 发布时间: 20191226

59. laya.d3.core.material.PBRStandardMaterial_API3.0 [ 33%]

...L _setGPUMemory addDefine clone cloneTo destroy effectiveProperty event getBool getBoolByIndex getBuffer getBufferByIndex getColor getColorByIndex getFloat getFloatByIndex getInt getIntByIndex getMatrix4x4 getMatrix4x4ByIndex getShaderData getShaderDataByIndex getShaderPropertyValue getTexture getTe...

来源: Laya3.0_api 发布时间: 20231115

60. laya.components.Animator2D_API3.0 [ 32%]

...LateUpdate onPostRender onPreRender onReset onStart onUpdate play setParamsBool setParamsNumber setParamsTrigger stop Constructors constructor new Animator2D(): Animator2D Overrides Component.constructor Defined in laya/components/Animator2D.ts:38 实例化2D动画组件 Returns Animator2D Propertie...

来源: Laya3.0_api 发布时间: 20231115