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大约有 249 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0073 秒)

51. laya.d3.core.reflectionprobe.ReflectionProbe_API3.0 [ 68%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName ...

来源: Laya3.0_api 发布时间: 20231102

52. laya.d3.core.light.LightSprite_API3.0 [ 67%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName ...

来源: Laya3.0_api 发布时间: 20231115

53. 从Unity中编辑并导出摄像机(JavaScript-3D基础(JS)-LayaAir3D之Camera) [ 67%]

...ya.stage.addChild(scene); //从场景中获取摄像机 var camera = scene.getChildByName("Main Camera"); //后续对摄像机的逻辑操作....... } } ``` ​ 在Untiy中,摄像机默认名为“Main Camera”,因此在上述代码中,通过scene的getChildByName(“Main Camera”)方法得...

来源: Laya2.0_文档 发布时间: 20210714

54. laya.map.TileAniSprite [ 66%]

...:int):Node 根据节点的索引位置,获取节点对象。 Node getChildByName(name:String):Node 根据节点的名字,获取节点对象。 Node getChildIndex(node:Node):int 根据节点对象,获取节点的索引位置。 Node getGraphicBounds(realSize:Boolean = false...

来源: laya_api 发布时间: 20170929

55. laya.d3.core.light.PointLight_API3.0 [ 66%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName ...

来源: Laya3.0_api 发布时间: 20231115

56. laya.d3.core.BaseCamera_API3.0 [ 66%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeAllLayers removeChild removeChildAt re...

来源: Laya3.0_api 发布时间: 20231115

57. laya.d3.core.light.SpotLight_API3.0 [ 66%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName ...

来源: Laya3.0_api 发布时间: 20231115

58. laya.d3.core.RenderableSprite3D_API3.0 [ 66%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName ...

来源: Laya3.0_api 发布时间: 20231115

59. laya.d3.core.light.DirectionLight_API3.0 [ 65%]

...lone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName ...

来源: Laya3.0_api 发布时间: 20231115

60. 属于Laya3D.Sprite类型的对象克隆之后,只要在主摄像头视线外,就会消失 [ 65%]

...指同时按下就会报这个错 object has in SimpleSingletonList 使用getChildByName()无法得到节点对象 开启CastShadow以后,模型会莫名其妙消失,物体渲染队列的_IndexInList会被破坏 3d显示对象克隆体超出舞台不再显示的bug2.1.0.btea1 怎么讲lay...

来源: Laya_社区 发布时间: 20190726