大约有 301 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0039 秒)
... getPhysicsSimulation getcurrentForce getcurrentTorque hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setConnectRigidBody setConstraintEnabled setFrames setOverrideNumSolverIterations Constructors constructor new FixedConstrain...
来源: Laya3.0_api 发布时间: 20231115
... _removeRenderNode _setOwner applyVolumetricGI destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new VolumetricGI(): VolumetricGI Overrides Volume.constructor Defined in laya/d3/component/Volume/Vo...
来源: Laya3.0_api 发布时间: 20231115
... _motionInVolume _reCaculateBoundBox _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onUpdate reBatch Constructors constructor new StaticBatchVolume(): StaticBatchVolume Overrides Volume.constructor Defined in laya/d3/component...
来源: Laya3.0_api 发布时间: 20231115
...ultState getParamsvalue gotoAndStop gotoAndStopByFrame hasHideFlag onAdded onAwake onDisable onLateUpdate onPostRender onPreRender onReset onStart onUpdate play setParamsBool setParamsNumber setParamsTrigger stop Constructors constructor new Animator2D(): Animator2D Overrides Component.constructor D...
来源: Laya3.0_api 发布时间: 20231115
...TwoCascadeSplits Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new DirectionLightCom(): DirectionLightCom Overrides Light.constructor Defined in laya/d3/core/light...
来源: Laya3.0_api 发布时间: 20231115
...hape size spread Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new AreaLightCom(): AreaLightCom Overrides Light.constructor Defined in laya/d3/core/light/AreaLight...
来源: Laya3.0_api 发布时间: 20231115
...时所有节点和组件均已创建完毕,此方法只执行一次 */ onAwake(): void { this.sound.source = "resources/sound.wav"; //音频路径 this.sound.loop = 0; //循环次数设置,要放在autoPlay参数设置前 this.sound.autoPlay = true; //自动播放 this.sound.isMusic = false; //...
来源: Laya3.0_文档 发布时间: 20251010
...applyReflection _cloneTo _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new BaseRender(): BaseRender Overrides ...
来源: Laya3.0_api 发布时间: 20231115
...urrentAnimatorPlayState getDefaultState getParamsvalue hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart play removeState setParamsBool setParamsNumber setParamsTrigger Constructors constructor new Animator(): Animator Overrides Component....
来源: Laya3.0_api 发布时间: 20231115
...orque destroy getBody getCenter getMass getWorldCenter hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setAngle setVelocity Constructors constructor new RigidBody(): RigidBody Inherited from Component.constructor Defined in laya...
来源: Laya3.0_api 发布时间: 20231115