• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 88 项符合查询结果, 库内数据总量为 31,671 项。 (搜索耗时: 0.0045 秒)

51. laya.d3.core.MeshSprite3D_API3.0 [ 52%]

...MORPHTARGET_POSITION SHADERDEFINE_MORPHTARGET_TANGENT SHADERDEFINE_RECEIVE_SHADOW VOLUMETRICGI_DISTANCE VOLUMETRICGI_IRRADIANCE VOLUMETRICGI_PROBECOUNTS VOLUMETRICGI_PROBEPARAMS VOLUMETRICGI_PROBESTARTPOS VOLUMETRICGI_PROBESTEPS WORLDINVERTFRONT Accessors active activeInHierarchy components destroye...

来源: Laya3.0_api 发布时间: 20231115

52. laya.d3.core.particleshuriken.ShuriKenParticle3D_API3.0 [ 52%]

...MORPHTARGET_POSITION SHADERDEFINE_MORPHTARGET_TANGENT SHADERDEFINE_RECEIVE_SHADOW VOLUMETRICGI_DISTANCE VOLUMETRICGI_IRRADIANCE VOLUMETRICGI_PROBECOUNTS VOLUMETRICGI_PROBEPARAMS VOLUMETRICGI_PROBESTARTPOS VOLUMETRICGI_PROBESTEPS WORLDINVERTFRONT Accessors active activeInHierarchy components destroye...

来源: Laya3.0_api 发布时间: 20231115

53. laya.d3.core.SkinnedMeshSprite3D_API3.0 [ 52%]

...MORPHTARGET_POSITION SHADERDEFINE_MORPHTARGET_TANGENT SHADERDEFINE_RECEIVE_SHADOW VOLUMETRICGI_DISTANCE VOLUMETRICGI_IRRADIANCE VOLUMETRICGI_PROBECOUNTS VOLUMETRICGI_PROBEPARAMS VOLUMETRICGI_PROBESTARTPOS VOLUMETRICGI_PROBESTEPS WORLDINVERTFRONT Accessors active activeInHierarchy components destroye...

来源: Laya3.0_api 发布时间: 20231115

54. laya.d3.core.trail.TrailSprite3D_API3.0 [ 52%]

...MORPHTARGET_POSITION SHADERDEFINE_MORPHTARGET_TANGENT SHADERDEFINE_RECEIVE_SHADOW VOLUMETRICGI_DISTANCE VOLUMETRICGI_IRRADIANCE VOLUMETRICGI_PROBECOUNTS VOLUMETRICGI_PROBEPARAMS VOLUMETRICGI_PROBESTARTPOS VOLUMETRICGI_PROBESTEPS WORLDINVERTFRONT Accessors active activeInHierarchy components destroye...

来源: Laya3.0_api 发布时间: 20231115

55. laya.d3.core.SimpleSkinnedMeshSprite3D_API3.0 [ 51%]

...MORPHTARGET_POSITION SHADERDEFINE_MORPHTARGET_TANGENT SHADERDEFINE_RECEIVE_SHADOW SIMPLE_SIMPLEANIMATORPARAMS SIMPLE_SIMPLEANIMATORTEXTURE SIMPLE_SIMPLEANIMATORTEXTURESIZE VOLUMETRICGI_DISTANCE VOLUMETRICGI_IRRADIANCE VOLUMETRICGI_PROBECOUNTS VOLUMETRICGI_PROBEPARAMS VOLUMETRICGI_PROBESTARTPOS VOLUM...

来源: Laya3.0_api 发布时间: 20231115

56. laya默认模型的阴影没有渲染 [ 50%]

...rection = new Laya.Vector3(-1, -1, 2); //灯光开启阴影 directionLight.shadow = true; //可见阴影距离 directionLight.shadowDistance = 300; //生成阴影贴图尺寸 directionLight.shadowResolution = 2048; //生成阴影贴图数量 directionLight.shadowPSSMCount = 1; //模糊等级,越大...

来源: Laya_社区 发布时间: 20180717

57. laya.d3.core.pixelline.PixelLineSprite3D_API3.0 [ 50%]

...MORPHTARGET_POSITION SHADERDEFINE_MORPHTARGET_TANGENT SHADERDEFINE_RECEIVE_SHADOW VOLUMETRICGI_DISTANCE VOLUMETRICGI_IRRADIANCE VOLUMETRICGI_PROBECOUNTS VOLUMETRICGI_PROBEPARAMS VOLUMETRICGI_PROBESTARTPOS VOLUMETRICGI_PROBESTEPS WORLDINVERTFRONT Accessors active activeInHierarchy components destroye...

来源: Laya3.0_api 发布时间: 20231115

58. laya阴影问题 [ 50%]

...t") as Laya.DirectionLight; light.color = new Laya.Vector3(1, 1, 1); light.shadow = true; light.shadowDistance = 1; light.shadowPCFType = 3; light.shadowResolution = 1024; light.shadowPSSMCount = 1; for (let index = 0; index < 2; index++) { var a = 0.05; var b = 0.2; var c = 0.03; var pos = new L...

来源: Laya_社区 发布时间: 20191223

59. laya.d3.core.RenderableSprite3D [ 49%]

...D scene : *[read-only] 获得所属场景。 Node  SHADERDEFINE_RECEIVE_SHADOW : int[static] 精灵级着色器宏定义,接收阴影。RenderableSprite3D  SHADERDEFINE_SCALEOFFSETLIGHTINGMAPUV : int[static] 精灵级着色器宏定义,光照贴图便宜和缩放。RenderableSprite3D transform...

来源: Laya2.0_api 发布时间: 20190513

60. Unity资源导出插件 · LayaAir3.3 · 引擎文档 · LAYABOX [ 48%]

...焙光照贴图、Mixed混合光源) Intensity(灯光强度) 支持 Shadow Type(阴影类型) 支持(包括:Soft Shadows、Hard Shadows) 4.3.2 反射探针的属性 Reflection Probe (图4-5) 当Unity中添加Reflection Probe(反射探针)组件后,在图4-5中的属性里...

来源: Laya3.0_文档 发布时间: 20251010