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大约有 71 项符合查询结果, 库内数据总量为 30,903 项。 (搜索耗时: 0.0067 秒)

51. 角色碰撞器(JavaScript-3D基础(JS)-LayaAir3D之物理系统) [ 68%]

...1.0, 3.4); //设置Shape的本地偏移 sphereShape.localOffset = new Laya.Vector3(0, 1.7, 0); //设置角色控制器的碰撞形状 character.colliderShape = sphereShape; ``` ![](img/3.png)(图3)

来源: Laya2.0_文档 发布时间: 20210715

52. laya.d3.math.native.ConchVector3_API3.0 [ 68%]

...l Inherited Externals Only exported Menu Globals "laya/d3/math/Native/ConchVector3" ConchVector3 Class ConchVector3 Vector3 类用于创建三维向量。 Hierarchy ConchVector3 Implements IClone Index Constructors constructor Properties elements ForwardLH ForwardRH NAN NegativeUnitX ONE UnitX UnitY...

来源: Laya3.0_api 发布时间: 20231102

53. 角色碰撞器(TypeScript-3D基础(TS)-LayaAir3D之物理系统) [ 68%]

...1.0, 3.4); //设置Shape的本地偏移 sphereShape.localOffset = new Laya.Vector3(0, 1.7, 0); //设置角色控制器的碰撞形状 character.colliderShape = sphereShape; ``` ![](img/3.png)(图3)

来源: Laya2.0_文档 发布时间: 20210714

54. laya.d3.math.Matrix4x4_API3.0 [ 68%]

...sOtherMatrix getElementByRowColumn getForward getInvertFront getTranslationVector identity invert isIdentity normalize setElementByRowColumn setForward setPosition setRotation setTranslationVector transpose billboard createAffineTransformation createFromQuaternion createLookAt createOrthoOffCenter c...

来源: Laya3.0_api 发布时间: 20231102

55. 角色碰撞器(ActionScript-3D基础(AS3)-LayaAir3D之物理系统) [ 68%]

...hape(1.0, 3.4); //设置Shape的本地偏移 sphereShape.localOffset = new Vector3(0, 1.7, 0); //设置角色控制器的碰撞形状 character.colliderShape = sphereShape; ``` ![](img/3.png)(图3)

来源: Laya2.0_文档 发布时间: 20210715

56. laya.d3.core.Camera_API3.0 [ 67%]

...ted from Node._extra Defined in laya/display/Node.ts:56 _forward _forward: Vector3 = new Vector3() Inherited from BaseCamera._forward Defined in laya/d3/core/BaseCamera.ts:174 前向量 _scene _scene: Node Inherited from Node._scene Defined in laya/display/Node.ts:641 _up _up: Vector3 = new Vector3(...

来源: Laya3.0_api 发布时间: 20231115

57. laya.d3.webxr.core.WebXRCamera_API3.0 [ 66%]

...ted from Node._extra Defined in laya/display/Node.ts:56 _forward _forward: Vector3 = new Vector3() Inherited from BaseCamera._forward Defined in laya/d3/core/BaseCamera.ts:174 前向量 _scene _scene: Node Inherited from Node._scene Defined in laya/display/Node.ts:641 _up _up: Vector3 = new Vector3(...

来源: Laya3.0_api 发布时间: 20231115

58. 3D模型旋转问题,鼠标移动之后,根据按下移动的X坐标差值判断左右旋转,但是会越转越快,请问是什么问题? [ 66%]

...umber = Laya.stage.mouseX; let mY:number = Laya.stage.mouseY; let vec:Laya.Vector3 ; if(this.isDown){ if(this.lastMouseX - mX > 0) { vec = new Laya.Vector3(0,-1,0); } else { vec = new Laya.Vector3(0,1,0); } this.rotate(vec); } }   监听的鼠标移动事件 Laya.stage.on(Laya.Event.MOUSE_UP,thi...

来源: Laya_社区 发布时间: 20180113

59. laya.d3.math.Native.ConchVector3 [ 62%]

...umentationAll Packages | All Classes | Index | Frames No Frames ConchVector3Properties | Methods | Constants Packagelaya.d3.math.NativeClasspublic class ConchVector3InheritanceConchVector3 ObjectImplements laya.d3.core.IClone Vector3 类用于创建三维向量。 Public Properties Propert...

来源: Laya2.0_api 发布时间: 20190513

60. 使用3D精灵 · LayaAir3.3 · 引擎文档 · LAYABOX [ 61%]

...节点也跟随移动 this.layaMonkeyParent.transform.translate(new Laya.Vector3(-0.2, 0, 0); (动图3-2) 通过点击按钮,让子节点移动,可以看到父节点并没有移动 this.layaMonkeySon.transform.translate(new Laya.Vector3(-0.2, 0, 0); 四、克隆 关于克隆,LayaAir3D中...

来源: Laya3.0_文档 发布时间: 20250103