大约有 106 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0043 秒)
...ren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new MeshSprite3D(mesh?: Mesh, name?: string): MeshSprite3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/MeshSprite3D.ts:29 创建一个 MeshSprite3D 实例。 Para...
来源: Laya3.0_api 发布时间: 20231115
...ren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new ShuriKenParticle3D(): ShuriKenParticle3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/particleShuriKen/ShuriKenParticle3D.ts:56 创建一个 Particle3D 实例...
来源: Laya3.0_api 发布时间: 20231115
...ren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new SkinnedMeshSprite3D(mesh?: Mesh, name?: string): SkinnedMeshSprite3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/SkinnedMeshSprite3D.ts:50 创建一个 MeshSp...
来源: Laya3.0_api 发布时间: 20231115
...ren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new TrailSprite3D(name?: string): TrailSprite3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/trail/TrailSprite3D.ts:36 Parameters Default value name: string = null...
来源: Laya3.0_api 发布时间: 20231115
...ren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new SimpleSkinnedMeshSprite3D(mesh?: Mesh, name?: string): SimpleSkinnedMeshSprite3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/SimpleSkinnedMeshSprite3D.ts:61 ...
来源: Laya3.0_api 发布时间: 20231115
...="../src/Frame/ThirdLibs/clipboard.min.js"></script> <!-- 3. Instantiate clipboard --> <script> var clipboard = new ClipboardJS('.btn'); clipboard.on('success', function(e) { console.log(e); }); clipboard.on('error', function(e) { console.log(e); }); </script> ...
来源: Laya_社区 发布时间: 20180626
...veSelf replaceChild runCallLater setChildIndex setLine timerLoop timerOnce instantiate load Constructors constructor new PixelLineSprite3D(maxCount?: number, name?: string): PixelLineSprite3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/pixelLine/PixelLineSprite3D.ts:45 创建一...
来源: Laya3.0_api 发布时间: 20231115
...下 引擎版本2.0.1beta 没有锁帧 克隆方式: Laya.Sprite3D.instantiate(sprite,parent,isHoldWorldPos,pos); 播放方式: this.animator.speed = speedRate; // animState._resetPlayState(0);//animState._elapsedTime this.animator.crossFade(animName, 0.1, 0, normalizedTime); 附件 : --> ...
来源: Laya_社区 发布时间: 20190905
...关的链接 提交 5 个回复 猫与故巷 赞同来自: Laya.Sprite3D.instantiate与Clone是一个效果 2019-07-26 0 0 分享 微博 QZONE 微信 YawnSan 赞同来自: 我们这也有这个问题 克隆之后的 Sprite 超出摄像范围 再次进入摄像头 摄像头也不去渲染它了...
来源: Laya_社区 发布时间: 20190726
... var twoMc:MeshSprite3D = Sprite3D.instantiate(meshSprite,new Vector3(0.1, 0, 0.2),null,null,false) as MeshSprite3D; twoMc.transform.position = new Vector3(0.1, 0, 0.2); var tra...
来源: Laya_社区 发布时间: 20170311