大约有 283 项符合查询结果, 库内数据总量为 30,779 项。 (搜索耗时: 0.0040 秒)
...orque destroy getBody getCenter getMass getWorldCenter hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setAngle setVelocity Constructors constructor new RigidBody(): RigidBody Inherited from Component.constructor Defined in laya...
来源: Laya3.0_api 发布时间: 20231115
...pplyForce applyImpulse applyTorque clearForces destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate wakeUp Constructors constructor new CannonRigidbody3D(collisionGroup?: number, canCollideWith?: number): CannonRigidbody3D Ov...
来源: Laya3.0_api 发布时间: 20231102
...initialize _needRender _renderUpdate _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new HLODRender(): HLODRender Overrides ...
来源: Laya3.0_api 发布时间: 20231115
... _initialize _setBelongScene _setOwner destroy getMesh hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setMorphChannelWeight setRenderbitFlag changeVertexDefine shaderValueInit Constructors constructor new SkinnedMeshRenderer():...
来源: Laya3.0_api 发布时间: 20231115
...initialize _needRender _renderUpdate _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setRenderbitFlag __init__ changeVertexDefine create shaderValueInit Properties Optional _extra _extra: IComponentExtra Inheri...
来源: Laya3.0_api 发布时间: 20231115
...RenderNode _setOwner applyReflectionShaderData destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setGradientAmbient Constructors constructor new ReflectionProbe(): ReflectionProbe Overrides Volume.constructor Defined in la...
来源: Laya3.0_api 发布时间: 20231115
...Methods _applyReflection _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new ShurikenParticleRenderer(): Shurike...
来源: Laya3.0_api 发布时间: 20231115
... _initialize _setBelongScene _setOwner destroy getMesh hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setMorphChannelWeight setRenderbitFlag changeVertexDefine shaderValueInit Constructors constructor new SimpleSkinnedMeshRende...
来源: Laya3.0_api 发布时间: 20231115
...initialize _restorRenderNode _setOwner addList destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate reBatch setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new StaticInstanceBatchRender()...
来源: Laya3.0_api 发布时间: 20231115
...rientation getPhysicsPosition getVerticalVel hasHideFlag jump move onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new CharacterController(stepheight?: number, upAxis?: Vector3, collisionGroup?: number, canCollideWi...
来源: Laya3.0_api 发布时间: 20231115