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大约有 140 项符合查询结果, 库内数据总量为 31,671 项。 (搜索耗时: 0.0033 秒)

61. 在UI类里调用启动类的静态函数失败了 [ 69%]

...structor() { super(); this.kaishi_btn.on(Laya.Event.MOUSE_DOWN, this, this.onStart); // Laya.stage.on(Laya.Event.MOUSE_DOWN, this, this.birdFly);//可以绑定两个函数 Laya.stage.on(Laya.Event.KEY_DOWN, this, this.birdFly); this.init(); } public init(): void { Laya.Tween.to(this.kaishi_btn, { y:...

来源: Laya_社区 发布时间: 20180507

62. laya.d3.core.MeshRenderer_API3.0 [ 68%]

...onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setMorphChannelWeight setRenderbitFlag changeVertexDefine shaderValueInit Constructors constructor new MeshRenderer(): MeshRenderer Overrides BaseRender.constructor Defined in laya/d3/core/MeshRenderer.ts:55 ...

来源: Laya3.0_api 发布时间: 20231115

63. Sprite3D添加组件或脚本(ActionScript-3D基础(AS3)-LayaAir3D之精灵) [ 68%]

...lic function onAwake():void { trace("onAwake"); } override public function onStart():void { trace("onStart"); } override public function onUpdate():void { (owner as Sprite3D).transform.rotate(rotation, false); } override public function onLateUpdate():void { trace("onLateUpdate"); } } ``` 这样脚...

来源: Laya2.0_文档 发布时间: 20210714

64. laya.physics.RigidBody_API3.0 [ 68%]

...onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setAngle setVelocity Constructors constructor new RigidBody(): RigidBody Inherited from Component.constructor Defined in laya/components/Component.ts:44 创建一个新的 Component 实例。 Returns RigidBod...

来源: Laya3.0_api 发布时间: 20231115

65. [LayaAir3]LayaAir3.3使用Fairygui开发UI,滤镜效果对不上 [ 67%]

...薦的寫法。 // 第一次执行update之前执行,只会执行一次 onStart(): void { fairygui.UIPackage.loadPackage("resources/LayaBUG", (pkgs) => { const view = pkgs[0].createObject("View"); console.log(view); this.owner.addChild(view.displayObject); }); } 我提出的...

来源: Laya_社区 发布时间: 20250829

66. laya.d3.physicscannon.CannonRigidbody3D_API3.0 [ 67%]

...onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate wakeUp Constructors constructor new CannonRigidbody3D(collisionGroup?: number, canCollideWith?: number): CannonRigidbody3D Overrides CannonPhysicsCollider.constructor Defined in laya/d3/physicsCannon/CannonRi...

来源: Laya3.0_api 发布时间: 20231102

67. laya.d3.component.hlod.HLODRender_API3.0 [ 67%]

...onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new HLODRender(): HLODRender Overrides BaseRender.constructor Defined in laya/d3/component/HLOD/HLODRender.ts:25 Returns H...

来源: Laya3.0_api 发布时间: 20231115

68. laya.d3.core.SkinnedMeshRenderer_API3.0 [ 66%]

...onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setMorphChannelWeight setRenderbitFlag changeVertexDefine shaderValueInit Constructors constructor new SkinnedMeshRenderer(): SkinnedMeshRenderer Overrides MeshRenderer.constructor Defined in laya/d3/core/Ski...

来源: Laya3.0_api 发布时间: 20231115

69. laya.d3.component.staticmesh.StaticBatchMeshRender_API3.0 [ 66%]

...onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setRenderbitFlag __init__ changeVertexDefine create shaderValueInit Properties Optional _extra _extra: IComponentExtra Inherited from Component._extra Defined in laya/components/Component.ts:36 _receiveShadow...

来源: Laya3.0_api 发布时间: 20231115

70. laya.d3.component.volume.reflectionprobe.ReflectionProbe_API3.0 [ 66%]

...onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setGradientAmbient Constructors constructor new ReflectionProbe(): ReflectionProbe Overrides Volume.constructor Defined in laya/d3/component/Volume/reflectionProbe/ReflectionProbe.ts:60 Returns ReflectionProb...

来源: Laya3.0_api 发布时间: 20231115