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... function onComplete() { var grid = scene.addChild(Laya.Sprite3D.load("res/plane.lh")); //地面接收阴影 grid.getChildAt(0).meshRender.receiveShadow = true; var layaMonkey = scene.addChild(Laya.Sprite3D.load("res/LayaMonkey....
来源: Laya_社区 发布时间: 20180725
...3.core.particleClasspublic class Particle3DInheritanceParticle3D RenderableSprite3D Sprite3D Node EventDispatcher Object Particle3D 3D粒子。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活。 Sprite...
来源: laya_api 发布时间: 20170603
...elaya.d3.core.glitterClasspublic class GlitterInheritanceGlitter RenderableSprite3D Sprite3D ComponentNode Node EventDispatcher Object Glitter 类用于创建闪光。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自...
来源: laya_api 发布时间: 20170929
...ckagelaya.d3.core.lightClasspublic class LightSpriteInheritanceLightSprite Sprite3D ComponentNode Node EventDispatcher ObjectSubclasses DirectionLight, PointLight, SpotLight LightSprite 类用于创建灯光的父类。 Public Properties Hide Inherited Public Properties Show Inherited Public Propert...
来源: laya_api 发布时间: 20170929
...ationAll Packages | All Classes | Index | Frames No Frames RenderableSprite3DProperties | Methods | Events | Constants Packagelaya.d3.coreClasspublic class RenderableSprite3DInheritanceRenderableSprite3D Sprite3D ComponentNode Node EventDispatcher ObjectSubclasses Glitter, MeshSprite3D, Sh...
来源: laya_api 发布时间: 20170929
...lightClasspublic class DirectionLightInheritanceDirectionLight LightSprite Sprite3D Node EventDispatcher Object DirectionLight 类用于创建平行光。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激...
来源: Laya2.0_api 发布时间: 20190513
...d3.core.lightClasspublic class PointLightInheritancePointLight LightSprite Sprite3D Node EventDispatcher Object PointLight 类用于创建点光。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活。 No...
来源: Laya2.0_api 发布时间: 20190513
...a.d3.core.lightClasspublic class SpotLightInheritanceSpotLight LightSprite Sprite3D Node EventDispatcher Object SpotLight 类用于创建聚光。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活。 Nod...
来源: Laya2.0_api 发布时间: 20190513
...cumentationAll Packages | All Classes | Index | Frames No Frames MeshSprite3DProperties | Methods | Events | Constants Packagelaya.d3.coreClasspublic class MeshSprite3DInheritanceMeshSprite3D RenderableSprite3D Sprite3D ComponentNode Node EventDispatcher ObjectSubclasses MeshTerrainSprite3...
来源: laya_api 发布时间: 20170929
...怎么自己定义非静态方法供js调用 发现静态物件使用Laya.Sprite3D.instantiate方法复制出来的渲染批处理反复增加不会合批,这个怎么办? js怎么主动调用AS定义的静态变量? laya的pbr材质 静态灯光烘焙后 导出 就是全黑 问题状态 最...
来源: Laya_社区 发布时间: 20180320