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Laya3.0_api(280) Laya2.0_api(125) laya_api(89) Laya_社区(69) Laya2.0_文档(8) Laya3.0_文档(4) Laya2.0_示例(1) Laya_示例(1)
...parent _sortPass Accessors context sortPass Methods addRenderElement clear destroy renderQueue Constructors constructor new BaseRenderQueue(isTransparent: boolean): BaseRenderQueue Defined in laya/d3/RenderObjs/RenderObj/BaseRenderQueue.ts:25 Parameters isTransparent: boolean Returns BaseRenderQueue...
来源: Laya3.0_api 发布时间: 20231115
...tScreenQuadCMD Index Constructors constructor Accessors shaderData Methods destroy recover run setContext setshader create Constructors constructor new BlitScreenQuadCMD(): BlitScreenQuadCMD Overrides Command.constructor Defined in laya/d3/core/render/command/BlitScreenQuadCMD.ts:67 Returns BlitScre...
来源: Laya3.0_api 发布时间: 20231115
...or scriptPath sortingFudge Accessors awaked bounds boundsChange castShadow destroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset material materials ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _applyReflecti...
来源: Laya3.0_api 发布时间: 20231115
...COMPLETELY Accessors animatorParams awaked controller controllerLayerCount destroyed enabled hideFlags id lowUpdateDelty sleep speed updateMode Methods _initialize _setOwner addControllerLayer addState crossFade destroy getControllerLayer getCurrentAnimatorPlayState getDefaultState getParamsvalue ha...
来源: Laya3.0_api 发布时间: 20231115
...veInHierarchy : Boolean[read-only] 获取在场景中是否激活。 Node destroyed : Boolean = false[只读]是否已经销毁。对象销毁后不能再使用。Node displayedInStage : Boolean[read-only] 表示是否在显示列表中显示。Node id : int[read-only] 获取唯一标识ID。 Spr...
来源: Laya2.0_api 发布时间: 20190513
... Constructors constructor Accessors bvhSpatialBox Methods addOne cellLegal destroy getItemByCameraCullInfo getItemByFrustum getItemBySCI motionOne rebuild removeOne update Constructors constructor new BVHSpatial(bvhConfig?: BVHSpatialConfig, bvhManager?: BVHSpatialManager): BVHSpatial Defined in lay...
来源: Laya3.0_api 发布时间: 20231115
...oryedImmediately lock name url uuid version DEBUG Accessors cpuMemory deps destroyed gpuMemory id obsolute referenceCount cpuMemory gpuMemory Methods _addReference _clearReference _parse _removeReference _setCPUMemory _setCreateURL _setGPUMemory addDep addDeps create destroy event hasListener isCrea...
来源: Laya3.0_api 发布时间: 20231102
...ite3D componentsCount : int[read-only] 获得组件的数量。 Sprite3D destroyed : Boolean[只读]是否已经销毁。对象销毁后不能再使用。Node displayedInStage : Boolean[read-only] 表示是否在显示列表中显示。Node id : int[read-only] 获取唯一标识ID。 Sprite3D i...
来源: laya_api 发布时间: 20170929
...ta _transform skinnedData Methods _addShaderInstance _clearShaderInstance _destroy _render init Constructors constructor new NativeSkinRenderElementOBJ(): NativeSkinRenderElementOBJ Overrides NativeRenderElementOBJ.constructor Defined in laya/d3/RenderObjs/NativeOBJ/NativeSkinRenderElementOBJ.ts:7 R...
来源: Laya3.0_api 发布时间: 20231115
...y Resource Prefab PrefabImpl Index Constructors constructor Properties _id destroyedImmediately lock name url uuid version DEBUG Accessors cpuMemory deps destroyed gpuMemory id obsolute referenceCount cpuMemory gpuMemory Methods _addReference _clearReference _removeReference _setCPUMemory _setCreate...
来源: Laya3.0_api 发布时间: 20231115