• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 577 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0040 秒)

71. laya.d3.renderobjs.renderobj.BaseRenderQueue_API3.0 [ 94%]

...parent _sortPass Accessors context sortPass Methods addRenderElement clear destroy renderQueue Constructors constructor new BaseRenderQueue(isTransparent: boolean): BaseRenderQueue Defined in laya/d3/RenderObjs/RenderObj/BaseRenderQueue.ts:25 Parameters isTransparent: boolean Returns BaseRenderQueue...

来源: Laya3.0_api 发布时间: 20231115

72. laya.d3.core.render.command.BlitScreenQuadCMD_API3.0 [ 94%]

...tScreenQuadCMD Index Constructors constructor Accessors shaderData Methods destroy recover run setContext setshader create Constructors constructor new BlitScreenQuadCMD(): BlitScreenQuadCMD Overrides Command.constructor Defined in laya/d3/core/render/command/BlitScreenQuadCMD.ts:67 Returns BlitScre...

来源: Laya3.0_api 发布时间: 20231115

73. laya.d3.core.render.BaseRender_API3.0 [ 94%]

...or scriptPath sortingFudge Accessors awaked bounds boundsChange castShadow destroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset material materials ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _applyReflecti...

来源: Laya3.0_api 发布时间: 20231115

74. laya.d3.component.animator.Animator_API3.0 [ 94%]

...COMPLETELY Accessors animatorParams awaked controller controllerLayerCount destroyed enabled hideFlags id lowUpdateDelty sleep speed updateMode Methods _initialize _setOwner addControllerLayer addState crossFade destroy getControllerLayer getCurrentAnimatorPlayState getDefaultState getParamsvalue ha...

来源: Laya3.0_api 发布时间: 20231115

75. laya.d3.core.RenderableSprite3D [ 94%]

...veInHierarchy : Boolean[read-only] 获取在场景中是否激活。 Node destroyed : Boolean = false[只读]是否已经销毁。对象销毁后不能再使用。Node displayedInStage : Boolean[read-only] 表示是否在显示列表中显示。Node id : int[read-only] 获取唯一标识ID。 Spr...

来源: Laya2.0_api 发布时间: 20190513

76. laya.d3.core.scene.bvh.BVHSpatial_API3.0 [ 94%]

... Constructors constructor Accessors bvhSpatialBox Methods addOne cellLegal destroy getItemByCameraCullInfo getItemByFrustum getItemBySCI motionOne rebuild removeOne update Constructors constructor new BVHSpatial(bvhConfig?: BVHSpatialConfig, bvhManager?: BVHSpatialManager): BVHSpatial Defined in lay...

来源: Laya3.0_api 发布时间: 20231115

77. laya.gltf.glTFResource_API3.0 [ 94%]

...oryedImmediately lock name url uuid version DEBUG Accessors cpuMemory deps destroyed gpuMemory id obsolute referenceCount cpuMemory gpuMemory Methods _addReference _clearReference _parse _removeReference _setCPUMemory _setCreateURL _setGPUMemory addDep addDeps create destroy event hasListener isCrea...

来源: Laya3.0_api 发布时间: 20231102

78. laya.d3.core.RenderableSprite3D [ 93%]

...ite3D componentsCount : int[read-only] 获得组件的数量。 Sprite3D destroyed : Boolean[只读]是否已经销毁。对象销毁后不能再使用。Node displayedInStage : Boolean[read-only] 表示是否在显示列表中显示。Node id : int[read-only] 获取唯一标识ID。 Sprite3D i...

来源: laya_api 发布时间: 20170929

79. laya.d3.renderobjs.nativeobj.NativeSkinRenderElementOBJ_API3.0 [ 93%]

...ta _transform skinnedData Methods _addShaderInstance _clearShaderInstance _destroy _render init Constructors constructor new NativeSkinRenderElementOBJ(): NativeSkinRenderElementOBJ Overrides NativeRenderElementOBJ.constructor Defined in laya/d3/RenderObjs/NativeOBJ/NativeSkinRenderElementOBJ.ts:7 R...

来源: Laya3.0_api 发布时间: 20231115

80. laya.resource.Prefab_API3.0 [ 93%]

...y Resource Prefab PrefabImpl Index Constructors constructor Properties _id destroyedImmediately lock name url uuid version DEBUG Accessors cpuMemory deps destroyed gpuMemory id obsolute referenceCount cpuMemory gpuMemory Methods _addReference _clearReference _removeReference _setCPUMemory _setCreate...

来源: Laya3.0_api 发布时间: 20231115