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大约有 92 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0039 秒)

71. 修改了Scene下的WebGL参数导致渲染3D对象出现局部透明 [ 48%]

...xt.RGB, Laya.WebGLContext.UNSIGNED_BYTE, this.passThroughCamera ); this.gl.uniform1i(this.samplerUniform, 0); this.gl.bindBuffer(Laya.WebGLContext.ELEMENT_ARRAY_BUFFER, this.indexBuffer); this.gl.drawElements( Laya.WebGLContext.TRIANGLES, this.indexBuffer.numItems, Laya.WebGLContext.UNSIGNED_SHORT, ...

来源: Laya_社区 发布时间: 20180726

72. laya.d3.core.render.command.MaterialInstancePropertyBlock_API3.0 [ 47%]

...ex Constructors constructor Properties INSTANCETYPE_ATTRIBUTE INSTANCETYPE_UNIFORMBUFFER Methods clear getPropertyArray setNumberArray setVector2Array setVector3Array setVectorArray Constructors constructor new MaterialInstancePropertyBlock(): MaterialInstancePropertyBlock Defined in laya/d3/core/re...

来源: Laya3.0_api 发布时间: 20231115

73. TypeError: Failed to execute 'texImage2D' on 'WebGLRenderingContext' [ 44%]

...ous> (http://127.0.0.1:55942/game/code.js:75718:8) at Shader3D.__proto._uniform_samplerCube (http://127.0.0.1:55942/game/code.js:83267:20) at Shader3D.__proto.uploadMaterialUniforms (http://127.0.0.1:55942/game/code.js:83399:25) at SkyBox.__proto._render (http://127.0.0.1:55942/game/code.js:74089...

来源: Laya_社区 发布时间: 20180307

74. CommandBuffer · LayaAir3.3 · 引擎文档 · LAYABOX [ 36%]

...2); //至此 模糊图片已经生成在downRenderTexture中 //设置全局uniform变量 var globalUniformNameID:number = Shader3D.propertyNameToID("u_screenTexture"); //将全局变量u_screenTexture赋值为模糊图片 buf.setGlobalTexture(globalUniformNameID,downRenderTexture); //将commandBuffe...

来源: Laya3.0_文档 发布时间: 20251010

75. CommandBuffer使用文档(TypeScript-3D基础(TS)-LayaAir3D之高级应用) [ 35%]

...2); //至此 模糊图片已经生成在downRenderTexture中 //设置全局uniform变量 var globalUniformNameID:number = Shader3D.propertyNameToID("u_screenTexture"); //将全局变量u_screenTexture赋值为模糊图片 buf.setGlobalTexture(globalUniformNameID,downRenderTexture); //将commandBuffe...

来源: Laya2.0_文档 发布时间: 20210715

76. laya.d3.renderobjs.nativeobj.NativeShaderData_API3.0 [ 27%]

...e _nativeObj nativeObjID payload32bitNum updataSizeMap updateMap Accessors uniformBuffersMap Methods addDefine applyUBOData clearDefine clearUpload clone cloneTo compressMatrix4x4 compressNumber compressNumberArray compressTexture compressUBO compressVector2 compressVector3 compressVector4 destroy g...

来源: Laya3.0_api 发布时间: 20231115

77. laya.d3.core.material.Material_API3.0 [ 14%]

...Type> Defined in laya/d3/core/material/Material.ts:534 get all material uniform property Returns Map<string, ShaderDataType> event event(type: string, data?: any): boolean Inherited from EventDispatcher.event Defined in laya/events/EventDispatcher.ts:32 派发事件。 Parameters type: stri...

来源: Laya3.0_api 发布时间: 20231115

78. laya.d3.core.material.unlit.UnlitTestMaterial_API3.0 [ 14%]

...Property Defined in laya/d3/core/material/Material.ts:558 get all material uniform property Returns Map<string, ShaderDataType> event event(type: string, data?: any): boolean Inherited from EventDispatcher.event Defined in laya/events/EventDispatcher.ts:32 派发事件。 Parameters type: stri...

来源: Laya3.0_api 发布时间: 20231102

79. laya.d3.core.pixelline.PixelLineMaterial_API3.0 [ 13%]

...Property Defined in laya/d3/core/material/Material.ts:534 get all material uniform property Returns Map<string, ShaderDataType> event event(type: string, data?: any): boolean Inherited from EventDispatcher.event Defined in laya/events/EventDispatcher.ts:32 派发事件。 Parameters type: stri...

来源: Laya3.0_api 发布时间: 20231115

80. laya.d3.core.material.EffectMaterial_API3.0 [ 13%]

...Property Defined in laya/d3/core/material/Material.ts:534 get all material uniform property Returns Map<string, ShaderDataType> event event(type: string, data?: any): boolean Inherited from EventDispatcher.event Defined in laya/events/EventDispatcher.ts:32 派发事件。 Parameters type: stri...

来源: Laya3.0_api 发布时间: 20231115