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大约有 153 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0036 秒)

81. laya.d3.core.SimpleSkinnedMeshRenderer_API3.0 [ 66%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setMorphChannelWeight setRenderbitFlag changeVertexDefine shaderValueInit Constructors constructor new SimpleSkinnedMeshRenderer(): SimpleSkinnedMeshRenderer Overrides SkinnedMeshRenderer.constructor Defined in laya/...

来源: Laya3.0_api 发布时间: 20231115

82. LayaBox进阶之UI管理类 [ 66%]

...ow();  Laya.timer.frameLoop(1, this, ()=>{ // console.info(this); this.onUpdate(); }); }  /******************************************************************************** * Node ********************************************************************************/ _proto = Laya.Node.prototype;  _p...

来源: Laya_社区 发布时间: 20190222

83. laya.d3.component.volume.batchvolume.StaticInstanceBatchRender_API3.0 [ 66%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate reBatch setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new StaticInstanceBatchRender(): StaticInstanceBatchRender Overrides BatchRender.constructor Defined in laya/d3/component/...

来源: Laya3.0_api 发布时间: 20231115

84. laya.d3.physics.CharacterController_API3.0 [ 66%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new CharacterController(stepheight?: number, upAxis?: Vector3, collisionGroup?: number, canCollideWith?: number): CharacterController Overrides PhysicsComponent.constructor Defined in laya/d3...

来源: Laya3.0_api 发布时间: 20231115

85. laya.d3.component.volume.batchvolume.BatchRender_API3.0 [ 65%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate reBatch setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new BatchRender(): BatchRender Overrides BaseRender.constructor Defined in laya/d3/component/Volume/BatchVolume/BatchRende...

来源: Laya3.0_api 发布时间: 20231115

86. laya.d3.core.trail.TrailRenderer_API3.0 [ 65%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new TrailRenderer(): TrailRenderer Overrides BaseRender.constructor Defined in laya/d3/core/trail/TrailRenderer.ts:22 实例化一...

来源: Laya3.0_api 发布时间: 20231115

87. laya.d3.core.pixelline.PixelLineRenderer_API3.0 [ 65%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate removeLine setLine setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new PixelLineRenderer(): PixelLineRenderer Overrides BaseRender.constructor Defined in laya/d3/core/pixelLine/P...

来源: Laya3.0_api 发布时间: 20231115

88. laya.d3.component.volume.batchvolume.StatiVertexMergeBatchRender_API3.0 [ 64%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate reBatch setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new StatiVertexMergeBatchRender(): StatiVertexMergeBatchRender Inherited from BatchRender.constructor Overrides BaseRender...

来源: Laya3.0_api 发布时间: 20231115

89. [LayaAir3]Laya 2.x/3.x 演示项目中 Laya.timer.scale 和 Laya.SpineSkeleton.playbackRate 对部分骨骼加速不生效 [ 64%]

...maxDetlaTime来改变引擎的默认值。 几种方式, 1、在脚本的onUpdate里设置,代码示例如下:       onUpdate(): void {         this.spineAni.maxDetlaTime = Laya.timer.delta / 1000 * Laya.timer.scale;     } 这种方式准确,但不建议。 2、直接设置一个较...

来源: Laya_社区 发布时间: 20241217

90. 物理系统之FixedConstraint(JavaScript-3D基础(JS)-LayaAir3D之物理系统) [ 64%]

...置打破约束的力的阈值 this.fixedConstraint.breakForce = 1000; } onUpdate() { if(this.fixedConstraint) { var mass = this.fixedConstraint.connectedBody.mass; this.fixedConstraint.connectedBody.mass = mass+1; //输出当前约束所受力 console.log(this.fixedConstraint.currentForce); //输...

来源: Laya2.0_文档 发布时间: 20210715