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大约有 143 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0040 秒)

81. laya.d3.physics.CharacterController_API3.0 [ 66%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new CharacterController(stepheight?: number, upAxis?: Vector3, collisionGroup?: number, canCollideWith?: number): CharacterController Overrides PhysicsComponent.constructor Defined in laya/d3...

来源: Laya3.0_api 发布时间: 20231115

82. laya.d3.component.volume.batchvolume.BatchRender_API3.0 [ 65%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate reBatch setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new BatchRender(): BatchRender Overrides BaseRender.constructor Defined in laya/d3/component/Volume/BatchVolume/BatchRende...

来源: Laya3.0_api 发布时间: 20231115

83. laya.d3.core.trail.TrailRenderer_API3.0 [ 65%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new TrailRenderer(): TrailRenderer Overrides BaseRender.constructor Defined in laya/d3/core/trail/TrailRenderer.ts:22 实例化一...

来源: Laya3.0_api 发布时间: 20231115

84. laya.d3.core.pixelline.PixelLineRenderer_API3.0 [ 65%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate removeLine setLine setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new PixelLineRenderer(): PixelLineRenderer Overrides BaseRender.constructor Defined in laya/d3/core/pixelLine/P...

来源: Laya3.0_api 发布时间: 20231115

85. laya.d3.component.volume.batchvolume.StatiVertexMergeBatchRender_API3.0 [ 64%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate reBatch setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new StatiVertexMergeBatchRender(): StatiVertexMergeBatchRender Inherited from BatchRender.constructor Overrides BaseRender...

来源: Laya3.0_api 发布时间: 20231115

86. 物理系统之FixedConstraint(JavaScript-3D基础(JS)-LayaAir3D之物理系统) [ 64%]

...置打破约束的力的阈值 this.fixedConstraint.breakForce = 1000; } onUpdate() { if(this.fixedConstraint) { var mass = this.fixedConstraint.connectedBody.mass; this.fixedConstraint.connectedBody.mass = mass+1; //输出当前约束所受力 console.log(this.fixedConstraint.currentForce); //输...

来源: Laya2.0_文档 发布时间: 20210715

87. 物理系统之FixedConstraint(TypeScript-3D基础(TS)-LayaAir3D之物理系统) [ 64%]

...置打破约束的力的阈值 this.fixedConstraint.breakForce = 1000; } onUpdate() { if(this.fixedConstraint) { var mass = this.fixedConstraint.connectedBody.mass; this.fixedConstraint.connectedBody.mass = mass+1; //输出当前约束所受力 console.log(this.fixedConstraint.currentForce); //输...

来源: Laya2.0_文档 发布时间: 20210715

88. laya.components.Script [ 63%]

...撞时执行 此方法为虚方法,使用时重写覆盖即可 Script  onUpdate():void 每帧更新时执行,尽量不要在这里写大循环逻辑或者使用getComponent方法 此方法为虚方法,使用时重写覆盖即可 ScriptProtected Methods  MethodDefined By  _onAwake():void[o...

来源: Laya2.0_api 发布时间: 20190513

89. 物理系统之FixedConstraint(ActionScript-3D基础(AS3)-LayaAir3D之物理系统) [ 63%]

...阈值 this.fixedConstraint.breakForce = 1000; } override public function onUpdate() { if(this.fixedConstraint) { var mass = this.fixedConstraint.connectedBody.mass; this.fixedConstraint.connectedBody.mass = mass+1; //输出当前约束所受力 console.log(this.fixedConstraint.currentForce); //输...

来源: Laya2.0_文档 发布时间: 20210714

90. laya.d3.physics.constraints.ConfigurableConstraint_API3.0 [ 63%]

...y onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setAxis setConnectRigidBody setConstraintEnabled setOverrideNumSolverIterations Constructors constructor new ConfigurableConstraint(): ConfigurableConstraint Overrides ConstraintComponent.constructor Defined in laya/...

来源: Laya3.0_api 发布时间: 20231115