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大约有 952 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0057 秒)

891. laya.d3.component.hlod.HLOD_API3.0 [ 36%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231115

892. laya.d3.component.animator.Animator_API3.0 [ 36%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231115

893. laya.d3.core.trail.TrailRenderer_API3.0 [ 36%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231115

894. LayaAir能做RPG吗?不要问我能不能,因为我已经在做 - 杀意来袭 [ 35%]

...ind console.log("c:",c.id);//c:2 } 是不是发现b只处理了set后无法获取id的值。 5.pomelo 说实话,框架真心不错,客户端也简单,具体介绍看github上的介绍吧,https://github.com/NetEase/pomelo,谈到这个就顺便讲讲如何使用第三方库吧,以pomeloClien...

来源: Laya_社区 发布时间: 20161109

895. laya.d3.core.particleshuriken.ShurikenParticleRenderer_API3.0 [ 35%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231115

896. laya.physics.joint.PulleyJoint_API3.0 [ 35%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 ratio ratio: number = 1.5 Defined in laya/physics/joint/PulleyJoint.ts:27 [首次设置有效]两刚体移动距离比率 Optional runInEditor runInEditor: boolean Inherited from Component.runInEdito...

来源: Laya3.0_api 发布时间: 20231115

897. laya.physics.joint.WeldJoint_API3.0 [ 35%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231115

898. laya.physics.joint.MouseJoint_API3.0 [ 35%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231115

899. laya.physics.ColliderBase_API3.0 [ 35%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 rigidBody rigidBody: RigidBody Defined in laya/physics/ColliderBase.ts:27 [只读]刚体引用 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/component...

来源: Laya3.0_api 发布时间: 20231115

900. laya.d3.physicscannon.CannonPhysicsComponent_API3.0 [ 35%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231102