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...Scene3d Laya.stage.addChild(scene); //获取摄像机 var camera = scene.getChildByName("Main Camera"); //清除摄像机的标记 camera.clearFlag = Laya.BaseCamera.CLEARFLAG_SKY; //添加光照 var directionLight = scene.addChild(new Laya.DirectionLight()); directionLight.color = new Laya.Vector3(...
来源: Laya2.0_文档 发布时间: 20210715
...Scene3d Laya.stage.addChild(scene); //获取摄像机 var camera = scene.getChildByName("Main Camera"); //清除摄像机的标记 camera.clearFlag = Laya.BaseCamera.CLEARFLAG_SKY; //添加光照 var directionLight = scene.addChild(new Laya.DirectionLight()); directionLight.color = new Laya.Vector3(...
来源: Laya2.0_文档 发布时间: 20210715
...ya.stage.addChild(scene); //从场景中获取摄像机 var camera = scene.getChildByName("Main Camera"); //后续对摄像机的逻辑操作....... } } ``` 在Untiy中,摄像机默认名为“Main Camera”,因此在上述代码中,通过scene的getChildByName(“Main Camera”)方法得...
来源: Laya2.0_文档 发布时间: 20210714
...ya.stage.addChild(scene); //从场景中获取摄像机 var camera = scene.getChildByName("Main Camera"); //后续对摄像机的逻辑操作....... } } ``` 在Untiy中,摄像机默认名为“Main Camera”,因此在上述代码中,通过scene的getChildByName(“Main Camera”)方法得...
来源: Laya2.0_文档 发布时间: 20210715
...e.addChild(scene); //从场景中获取摄像机 var camera:Camera = scene.getChildByName("Main Camera") as Camera; //后续对摄像机的逻辑操作....... } } } ``` 在Untiy中,摄像机默认名为“Main Camera”,因此在上述代码中,通过scene的getChildByName(“Main Camera...
来源: Laya2.0_文档 发布时间: 20210715
...3d Laya.stage.addChild(scene); //获取摄像机 var camera:Camera = scene.getChildByName("Main Camera") as Camera; //清除摄像机的标记 camera.clearFlag = BaseCamera.CLEARFLAG_SKY; //添加光照 var directionLight:DirectionLight = scene.addChild(new DirectionLight()) as DirectionLight; direc...
来源: Laya2.0_文档 发布时间: 20210715
...{ //添加到场景 Laya.stage.addChild(scene); var camera: Camera = scene.getChildByName("Main Camera") as Camera; camera.addComponent(CameraMoveScript); camera.transform.localPosition = new Vector3(8.937199060699333, 61.364798067809126, -66.77836086472654); //将灯光移动脚本添加到摄像...
来源: Laya2.0_文档 发布时间: 20210714
...(scene) { //添加到场景 Laya.stage.addChild(scene); var camera = scene.getChildByName("Main Camera"); camera.addComponent(CameraMoveScript); camera.transform.localPosition = new Laya.Vector3(8.937199060699333, 61.364798067809126, -66.77836086472654); //将灯光移动脚本添加到摄像机上 ...
来源: Laya2.0_文档 发布时间: 20210715
...(scene) { //添加到场景 Laya.stage.addChild(scene); var camera = scene.getChildByName("Main Camera"); camera.addComponent(CameraMoveScript); camera.transform.localPosition = new Laya.Vector3(8.937199060699333, 61.364798067809126, -66.77836086472654); //将灯光移动脚本添加到摄像机上 ...
来源: Laya2.0_文档 发布时间: 20210715
...cene:Scene3D):void { Laya.stage.addChild(scene); var camera:Camera = scene.getChildByName("Main Camera") as Camera; camera.addComponent(CameraMoveScript); })); ```
来源: Laya2.0_文档 发布时间: 20210714