大约有 6 项符合查询结果, 库内数据总量为 30,779 项。 (搜索耗时: 0.0027 秒)
...ER_STATE_BLEND_DST, 's_DepthTest': Laya.Shader3D.RENDER_STATE_DEPTH_TEST, 's_DepthWrite': Laya.Shader3D.RENDER_STATE_DEPTH_WRITE } var shader = Laya.Shader3D.add("BLINNPHONG", null, null, true); var subShader = new Laya.SubShader(attributeMap, uniformMap); shader.addSubShader(subShader); subShader.a...
来源: Laya2.0_文档 发布时间: 20210715
...ER_STATE_BLEND_DST, 's_DepthTest': Laya.Shader3D.RENDER_STATE_DEPTH_TEST, 's_DepthWrite': Laya.Shader3D.RENDER_STATE_DEPTH_WRITE } var shader = Laya.Shader3D.add("BLINNPHONG", null, null, true); var subShader = new Laya.SubShader(attributeMap, uniformMap); shader.addSubShader(subShader); subShader.a...
来源: Laya2.0_文档 发布时间: 20210715
....RENDER_STATE_BLEND_DST, 's_DepthTest': Shader3D.RENDER_STATE_DEPTH_TEST, 's_DepthWrite': Shader3D.RENDER_STATE_DEPTH_WRITE } //调用Shader3D的静态函数创建一个Shader3D var shader = Shader3D.add("BLINNPHONG", null, null, true); //创建一个SubShader var subShader = new SubShader(attribute...
来源: Laya2.0_文档 发布时间: 20210714
....RENDER_STATE_BLEND_DST, 's_DepthTest': Shader3D.RENDER_STATE_DEPTH_TEST, 's_DepthWrite': Shader3D.RENDER_STATE_DEPTH_WRITE } //调用Shader3D的静态函数创建一个Shader3D var shader: Shader3D = Shader3D.add("BLINNPHONG", null, null, true); //创建一个SubShader var subShader: SubShader = ne...
来源: Laya2.0_文档 发布时间: 20210715
....RENDER_STATE_BLEND_DST, 's_DepthTest': Shader3D.RENDER_STATE_DEPTH_TEST, 's_DepthWrite': Shader3D.RENDER_STATE_DEPTH_WRITE } //调用Shader3D的静态函数创建一个Shader3D var shader: Shader3D = Shader3D.add("BLINNPHONG", null, null, true); //创建一个SubShader var subShader: SubShader = ne...
来源: Laya2.0_文档 发布时间: 20210715
...ER_STATE_BLEND_DST, 's_DepthTest': Laya.Shader3D.RENDER_STATE_DEPTH_TEST, 's_DepthWrite': Laya.Shader3D.RENDER_STATE_DEPTH_WRITE } var shader = Laya.Shader3D.add("BLINNPHONG", null, null, true); var subShader = new Laya.SubShader(attributeMap, uniformMap); shader.addSubShader(subShader); subShader.a...
来源: Laya2.0_文档 发布时间: 20210714