大约有 11 项符合查询结果, 库内数据总量为 30,784 项。 (搜索耗时: 0.0026 秒)
...ffer() 创建一个 CommandBuffer 实例。 CommandBuffer _apply():void private CommandBuffer blit(source:RenderTexture, dest:RenderTexture, shader:Shader3D, shaderData:ShaderData = null, subShader:int = 0):void private CommandBuffer clear():void private CommandBuffer setRenderTarget(ren...
来源: Laya2.0_api 发布时间: 20190513
... 实例。 PostProcess _init(camera:Camera, command:CommandBuffer):void private PostProcess addEffect(effect:PostProcessEffect):void 添加后期处理效果。 PostProcess removeEffect(effect:PostProcessEffect):void 移除后期处理效果。 PostProcessConstructor DetailPostProcess()Cons...
来源: Laya2.0_api 发布时间: 20190513
...ublic Methods MethodDefined By __init__(canvas:*, scene:Scene3D):void private Input3D getTouch(index:int):Touch 获取触摸点。 Input3D touchCount():int 获取触摸点个数。 Input3DProperty DetailmultiTouchEnabledpropertymultiTouchEnabled:Boolean 获取是否可以使用多点触...
来源: Laya2.0_api 发布时间: 20190513
...es:Float32Array, worldMatrixs:Float32Array, parentIndices:Int16Array):void private [NATIVE] Animator _updateAvatarNodesToSprite():void private Animator addControllerLayer(controllderLayer:AnimatorControllerLayer):void 添加控制器层。 Animator addState(state:AnimatorState, layerIndex:i...
来源: Laya2.0_api 发布时间: 20190513
...个 Laya3D 实例。 Laya3D _cancelLoadByUrl(url:String):void[static] private Laya3D init(width:Number, height:Number, config:Config3D = null, compolete:Handler = null):void[static] 初始化Laya3D相关设置。 Laya3DPublic Constants ConstantDefined By ANIMATIONCLIP : String = ANIMATIONC...
来源: Laya2.0_api 发布时间: 20190513
...rotected Methods MethodDefined By __runComplete(handler:Handler):void private SoundChannelProperty DetailcompleteHandlerpropertypublic var completeHandler:Handler 播放完成处理器。 durationproperty duration:Number [read-only] 获取总时间,单位是秒。 Implementation p...
来源: Laya2.0_api 发布时间: 20190513
...opertyParams:Object = null, constructParams:Array = null):Sprite3D[static] private Sprite3D addChild(node:Node):Node 添加子节点。 Node addChildAt(node:Node, index:int):Node 添加子节点到指定的索引位置。 Node addChildren(... args):void 批量增加子节点 Node addComponent(ty...
来源: Laya2.0_api 发布时间: 20190513
...opertyParams:Object = null, constructParams:Array = null):Sprite3D[static] private Sprite3D _setBelongScene(scene:Node):void[override] RenderableSprite3D _setUnBelongScene():void[override] RenderableSprite3D addChild(node:Node):Node 添加子节点。 Node addChildAt(node:Node, index:int):No...
来源: Laya2.0_api 发布时间: 20190513
...opertyParams:Object = null, constructParams:Array = null):Sprite3D[static] private Sprite3D _setBelongScene(scene:Node):void[override] RenderableSprite3D _setUnBelongScene():void[override] RenderableSprite3D addChild(node:Node):Node 添加子节点。 Node addChildAt(node:Node, index:int):Node ...
来源: Laya2.0_api 发布时间: 20190513
...opertyParams:Object = null, constructParams:Array = null):Sprite3D[static] private Sprite3D _setBelongScene(scene:Node):void[override] RenderableSprite3D _setUnBelongScene():void[override] RenderableSprite3D addChild(node:Node):Node 添加子节点。 Node addChildAt(node:Node, index:int):Node ...
来源: Laya2.0_api 发布时间: 20190513